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Free Programming Books
Programming ColdFusion MX
Linear Programming (Series of Books in the Mathematical Sciences)
Pro .NET Best Practices
Programming Amazon EC2
Learning IPhone Programming: From Xcode to App Store
97 Things Every Programmer Should Know: Collective Wisdom from the Experts
Beginning Android Tablet Games Programming (Beginning Apress)
Beginning Android Tablet Games Programming (Beginning Apress)
Guide to Software Development: Designing and Managing the Life Cycle
Programming Languages: Principles and Practices
XNA 4.0 Game Development by Example: Beginner's Guide - Visual Basic Edition
C# 2010 for Programmers (4th Edition) (Deitel Developer Series)
Advanced Mac OS X Programming: The Big Nerd Ranch Guide
What's New in Adobe AIR 3
What's New in Flash Player 11
Parallel Programming with Microsoft .NET: Design Patterns for Decomposition and Coordination on Multicore Architectures (Patterns & Practices)
Cocoa programming for Mac OS X
Adobe Flash 11 Stage3D (Molehill) Game Programming Beginner's Guide
Beginning ASP.NET Web Pages with WebMatrix
Android Application Development: Programming with the Google SDK
Theory of Linear and Integer Programming
The C Answer Book: Solutions to the Exercises in 'The C Programming Language,' Second Edition
Head First C
C: How to Program, 6th Edition
SAS Certification Prep Guide: Base Programming for SAS 9
An Introduction to Linear Programming and Game Theory
Linear and Nonlinear Programming, Third Edition
Elements of Compiler Design
C++ Programming: Program Design Including Data Structures, 5th Edition
Universal Display Book for PIC Microcontrollers
Recent Advances in the Message Passing Interface: 18th European MPI Users’ Group Meeting, EuroMPI 2011, Santorini, Greece, September 18-21, 2011. Proceedings
Programming 16-Bit PIC Microcontrollers in C: Learning to Fly the PIC 24 (Embedded Technology)
History Teaching with Moodle 2
Reliable Software Technologies - Ada-Europe 2011: 16th Ada-Europe International Conference on Reliable Software Technologies, Edinburgh, UK, June 20-24, 2011. Proceedings
Graphics Programming with Direct X9 (Part 2)
Graphics Programming with Direct X9 (Part 1)
Intel Microprocessors 8086 8088, 80186, 80286, 80386, 80486, The: Architecture, Programming, and Interfacing
Deductive and Declarative Programming
Professional Xcode 3 (Wrox Programmer to Programmer)
Programming Interactivity
Learning iPhone Programming
Beginning C# Object-Oriented Programming
Beginning Arduino Programming
Version Control by Example
Test-Driven Development By Example
Smalltalk By Example
Smalltalk Best Practice Patterns (draft)
Inside Smalltalk Vol 1
Mac Programming for Absolute Beginners
Cocoa Programming Developer's Handbook - Examples
Quartz 2D Programming Guide
OpenGL Programming Guide for Mac OS X
Cocoa Fundamentals Guide
Cocoa Application Tutorial
Learning Go
Beginning C++ Through Game Programming
Beginning 3D Game Development with Unity
Beginning 3D Game Development with Unity: The World's Most Widely Used Multi-platform Game Engine
Blender 3D Architecture, Buildings, and Scenery
Mercurial: The Definitive Guide
Programming C# 4.0
Beautiful Data: The Stories Behind Elegant Data Solutions
Programming Massively Parallel Processors: A Hands-On Approach
Beginning Mac Programming
Game Programming Golden Rules - Brownlow
C# 4.0 Unleashed
Inside Smalltalk Vol 2
Threads primer - a guide to multithreading programming
Agile Principles, Patterns, and Practices in C#
Smalltalk with Style
Test-Driven Development: A practical Guide
Microsoft Word: комфортная работа с помощью макросов. Самоучитель.
Parallel programming with MPI
Just Enough Programming Logic and Design
Programming for Engineers: A Foundational Approach to Learning C and Matlab
Principles and Practice of Constraint Programming – CP 2011: 17th International Conference, CP 2011, Perugia, Italy, September 12-16, 2011. Proceedings
Programming the Microsoft Windows Driver Model
Applications of Declarative Programming and Knowledge Management: 18th International Conference, INAP 2009, Évora, Portugal, November 3-5, 2009, Revised Selected Papers
UML 2.0 in a nutshell
A First Book of C++, Fourth Edition
Trends in Functional Programming: 11th International Symposium, TFP 2010, Norman, OK, USA, May 17-19, 2010. Revised Selected Papers
Domain of Attraction: Analysis and Control via SOS Programming
Nuclear Reprogramming and Stem Cells
Programming and Metaprogramming in the Human Biocomputer: Theory and Experiments
Rule-Based Reasoning, Programming, and Applications: 5th International Symposium, RuleML 2011 – Europe, Barcelona, Spain, July 19-21, 2011. Proceedings
Advanced Topics in Computational Partial Differential Equations: Numerical Methods and Diffpack Programming
Linear Programming and Generalizations: A Problem-based Introduction with Spreadsheets
Markov decision processes: discrete stochastic dynamic programming
Automata, Languages and Programming: 38th International Colloquium, ICALP 2011, Zurich, Switzerland, July 4-8, 2011, Proceedings, Part II
Automata, Languages and Programming: 38th International Colloquium, ICALP 2011, Zurich, Switzerland, July 4-8, 2011, Proceedings, Part I
Inductive Logic Programming: 20th International Conference, ILP 2010, Florence, Italy, June 27-30, 2010. Revised Papers
Product-Focused Software Process Improvement: 12th International Conference, PROFES 2011, Torre Canne, Italy, June 20-22, 2011. Proceedings
Integer Programming and Combinatoral Optimization: 15th International Conference, IPCO 2011, New York, NY, USA, June 15-17, 2011. Proceedings
Multiparadigm Constraint Programming Languages
Programming Many-Core Chips
Advanced Mac OS X Programming: The Big Nerd Ranch Guide (Big Nerd Ranch Guides)
Programming Reactive Extensions and Linq
Questioning Extreme Programming
Foundations of logic programming 2nd Edition (Symbolic computation)
Professional Windows 7 Development Guide
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