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Free Media Books
Mindful Design: How and Why to Make Design Decisions for the Good of Those Using Your Product
UX for Developers: How to Integrate User-Centered Design Principles Into Your Day-to-Day Development Work
Blender Quick Start Guide
Blender 3D Printing by Example
Blender 3D: Characters, Machines, and Scenes for Artists
Animating 2D Characters for Games in Blender
Data Visualization Made Simple: Insights Into Becoming Visual
A Critical Guide to Intellectual Property
GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics
30 Days to a Better YouTube Channel
Blood Bowl: Grak and Crumbleberry
Blood Bowl - The Official Rules
The Skin of Culture. Investigating the new electronic reality
ZZT
Rogue Archives: Digital Cultural Memory and Media Fandom
Rogue Archives: Digital Cultural Memory and Media Fandom
Translation and Openness
The SAGE Handbook of Social Media Research Methods
R: Data Analysis and Visualization
The Influencing Machine: Brooke Gladstone on the Media [Artwork Layout]
Electronic Media: Then, Now, and Later
Software culture
Worried About the Wrong Things: Youth, Risk, and Opportunity in the Digital World
Adobe InDesign CC
Patterns in Game Design
Media & Culture 2016 Update: Mass Communication in a Digital Age
Ethics in Media Communications Cases and Controversies
Hit Refresh
Virtual Music: Computer Synthesis of Musical Style
Executions: Power and Expression in Networked and Computational Media
Multimedia Programming Using Max/MSP and TouchDesigner
Multimedia Programming Using Max/MSP and TouchDesigner
Programming Google Glass: Build Great Glassware Apps with the Mirror API and GDK
Avid. Монтаж в системах Avid Xpress
Домашний кинотеатр. 3D своими руками
Мультимедийная Инструментальная Среда Demoshield (Ускоренное Самообучение)
Virtual Reality and Environments
Virtual Reality in Psychological, Medical and Pedagogical Applications
The Definitive Guide to Google Hidden Tools
Design for Kids: Digital Products for Playing and Learning
The Internet of Things
The Internet of Things
Video displays, work, and vision
The Best Book of Autodesk Animator
Inside Autodesk Animator: The Complete Guide to Animation on a PC
Mastering Animator
Using Animator
Are E-Books Making Us Stupid?: Why Electronic Collections Mean Trouble for Libraries and Their Patrons
Machen uns E-Books dumm?: Warum elektronische Bestände Bibliotheken und ihren Kunden Probleme bereiten können – Teil 1
Are E-Books Making Us Stupid?: Why Electronic Collections Mean Trouble for Libraries and Their Patrons [summary only]
Digital image processing. Solutions Manual
Podcast: guia básico
Exploratory Procedures Employed by Visually Impaired Children During Joint Book Reading
Design and evaluation of a tactile memory game for visually impaired children
Слушаем музыку и смотрим фильмы на ПК
Programming for Musicians and Digital Artists: Creating music with ChucK
Make : design for 3D printing, scanning, creating, editing, remixing, and making in three dimensions
Google Glass For Dummies
Videomondi
Monter ses vidéos avec final cut pro x
The Mode of Information
Teach Yourself RAW in Photoshop
The Functional Art - An Introduction to Information Graphics and Visualization
Understanding Minecraft : Essays on Play, Community and Possibilities
Beginning Google Glass Development
Мультимедиа своими руками
Membuat Scanned Book (sBook) DjVu dengan LizardTech DjVu Solo 3.1
The Audio Programming Book
Taking advantage of PostScript.
Понимая MAYA
Дизайн привычных вещей
The Illusion of Life: Disney Animation
Environment & Landscape
Геологическое 3D моделирование
Introduction to AutoCAD 2004: 2D and 3D Design
Compression for Multimedia
Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library)
The Advanced Art of Stop-Motion Animation
Linux 3D Graphics Programming
Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)
Better Game Characters by Design: A Psychological Approach (The Morgan Kaufmann Series in Interactive 3D Technology)
Beginning Direct3D Game Programming, Second Edition
DirectX 3D Graphics Programming Bible
Advanced 3D Game Programming with DirectX 9 (Wordware Game Developer's Library)
LightWave 3D 8 Cartoon Character Creation, Volume 1: Modeling & Texturing
Создаем чертежи на компьютере в КОМПАС-3D LT
Создание 3D-ландшафтов в реальном времени с использованием C++ и DirectX 9
Шрифт
Foundation AS3 Animation Making Things Movie
In Silico-- 3D Animation and Simulation of Cell Biology with Maya and MEL
Baroque
Создание 3D-ландшафтов в реальном времени с использованием C++ и DirectX 9
Создание 3D-ландшафтов в реальном времени с использованием C++ и DirectX
Скрипты в InDesign: руководство для умных дизайнеров и ленивых верстальщиков
Настольная книга издателя
Настольная книга издателя
Композиция в дизайне. Методические основы композиционно-художественного формообразования в дизайнерском творчестве
Unighraphics для профессионалов
Japanese Gardens
Pattern Magic
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