This book examines several emerging trends in higher education, including artificial intelligence and the impact the COVID-19 pandemic has had on higher education transformation over the past couple of years. All higher education leaders and policy makers are dealing with the aftermath and continuing battle they face regarding higher education within the context of COVID-19. AI and the 4IR are also areas that impact every aspect of higher education, especially as disciplines are forced to provide credentials and relevance aligned to the workforce and economic needs. The chapters provide regional and country case studies from within the Asia Pacific Region.
Author(s): Reiko Yamada, Aki Yamada, Deane E. Neubauer
Series: International and Development Education
Publisher: Palgrave Macmillan
Year: 2023
Language: English
Pages: 192
City: Cham
Preface
Contents
Notes on Contributors
List of Figures
List of Images
List of Tables
Chapter 1: Introduction: Assessing Change in Asia-Pacific Higher Education on the Threshold of the Fourth Industrial Revolution: Facing the Challenges of the COVID-19 Era
Chapter 2: Redefining the Role of the University and the Social Sciences Within the Emergent Structures of Society 5.0.
Introduction
Dimensions of Change
Transforming Higher Education
Transforming the Social Sciences and Humanities in the Emergent Era of AI
Conclusion
References
Chapter 3: STEAM Education in the Case of Engineering (Empowerment Informatics: Tsukuba University, Japan) and the Art Studies (Interface Cultures: University of Arts and Design Linz, Austria)
Symbiosis Between Science and Art
Symbiosis Between Science and Technology
Responsibility of Science, Technology, and Arts Advancements
The Importance of Interdisciplinarities in Study Programs: STEAM
The Value of Integrating the Arts and Sciences in the School Curriculum
STEAM Education at the PhD Program Empowerment Informatics, University of Tsukuba, Japan
Empowerment Informatics STEAM Projects
idMirror in the Field of Social and Information Networks and Face Recognition
Body Swapping Experiment in the Field of Android Robotics Science
Study of Body Swapping with Android Robots
STEAM Education at the Interface Culture Master Program at University of Arts and Design Linz, Austria
STEAM Projects at Interface Culture
VR in Wonderland
STEAM Platform in Slovenia
Network of Research Arts and Culture Centers Slovenia (McRUK)
Newly Established Steam Laboratory in the Frame of McRUK: DDTLab
STEAM Projects at McRUK: Brain Lab
Brain–Computer Interface Hackathon in Trbovlje
VR Lab
Sensory Integration Manipulation Through VR Tools
Conclusion
Reference
Chapter 4: Cultivating Future Competencies Through Interdisciplinary Education in the Society 5.0 Era
Introduction
Society 5.0: The Vision
Society 5.0: Technologically Driven Social Change
Japanese Educational Reform Trends
Developing Next-Generation Competencies
Society 5.0 Collaboration
Conclusion
References
Chapter 5: Fitting Square Pegs into Round Holes: Developing an English-Taught Liberal Arts Program at a Japanese University
Introduction
Background to ETPs in Japan
Issues Concerning the HE Curricula in Japan
Innovating a Liberal Arts ETP at a Comprehensive University
Issues of Square Pegs and Round Holes
Degree Certificates and “Domesticated” Enrollment Management
Student Inclusiveness in University Life: The Dejima Effect
Conclusion: Ways Forward
References
Chapter 6: From Total Environment to Sustainable Development: Interdisciplinary Learning as the Cornerstone to a Survivable Future
References
Chapter 7: Construction of a Learning Network for Linking STEM, Social Science, and Humanities in Higher Education
Introduction
Structural Problems
Curricular Design
References
Chapter 8: Convergence Education Based on the Liberal Arts: Focusing on the Lecture-Pairing
Why Convergence Education?
How to Develop Convergence Thinking Competency
Two Levels of Convergence Education
Prerequisites for the Successful Convergence Education in the Basic Level
A Method of the Convergence Education in the Basic Level: Lecture-Pairing
The Current State of the Lecture-Pairing
Advantages of the Lecture-Pairing
Conclusion
References
Chapter 9: How Does US STEM Higher Education Cultivate Global Competences Through Interdisciplinary Programs?
Introduction
Previous Studies of Interdisciplinary Studies and Global Competences
Two Case Studies: Stanford BOSP and Singapore University of Technology and Design
The Online Survey
Results of Descriptive Statistics
Active Learning Experiences
Global Work Experiences
Results
Discussion and Conclusion
References
URL
Chapter 10: Who Gets a Global Competency?: The Case of University in Japan
Introduction
Materials and Methods
Data Distribution
Factor Analysis
Statistical Analysis
Results
Does Global Experience Connect Good Jobs?
Who Gets a Global Competency?
What Is a Global Competency?
Conclusion
References
Chapter 11: University Social Responsibility in Taiwan: Diverse Goals and Interdisciplinary Learning
Introduction
Concepts, International Trends, and National Policy of University Social Responsibility in Taiwan
International Trends
National Policy of Taiwan
Concepts, Factors, and Importance of Interdisciplinary Ability of University Students
Definition of Interdisciplinary Ability
Factors of Interdisciplinary Abilities
Importance of Interdisciplinary Talents of Higher Education
USR, Social Entrepreneurship, and SDGs
USR and Learning of Interdisciplinary Abilities: A Case of University A
Conclusion
References
Chapter 12: Conclusion
References
Index