The Computer Graphics Manual, Volumes 1 and 2

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The power of computer-generated images is everywhere. Computer graphics has pervaded our lives to such an extent that sometimes we don’t even realize that an image we are watching is artificial.

Comprehensive, accessible and engaging, The Computer Graphics Manual presents a broad overview of computer graphics, its history and its pioneers, and the hardware tools it employs. Covering a substantial number of concepts and algorithms, this invaluable text/reference describes the techniques, approaches, and algorithms at the core of this field. Emphasis is placed on practical design and implementation, highlighting how graphics software works, and explaining how current computer graphics can generate and display realistic-looking curves, surfaces, and objects. The use of mathematics is mostly non-rigorous, with the necessary mathematical background introduced in the Appendixes.

Volume 1 (Parts I, II, III) contains chapters on basic techniques, transformations and projections, and curves and surfaces. Volume 2 (Parts IV, V, VI) contains chapters on advanced techniques, image compression, and graphics devices.

Topics and features:

  • Includes numerous figures, examples and exercises (with solutions) throughout the text
  • Covers the history, basic concepts, and techniques used in computer graphics
  • Discusses the key two- and three-dimensional transformations, in addition to the main types of projections
  • Presents an extensive selection of methods, algorithms, and techniques employed to construct curves and surfaces
  • Examines advanced techniques in computer graphics, with chapters on the nature and properties of light and color, graphics standards and graphics file formats, and fractals
  • Explores the principles of image compression, focusing on orthogonal and subband (wavelet) transforms
  • Describes the important input/output graphics devices, and explains their operations

This practical and expansive reference is an essential resource for professionals in computer science, engineering, and other disciplines involved in the generation and processing of digital images. The manual is also ideal for use as a textbook for graduate and advanced undergraduate courses on computer graphics.

David Salomon is a professor emeritus of Computer Science at California State University, Northridge. He has authored numerous articles and Springer books, including Elements of Computer Security, Handbook of Data Compression, A Concise Introduction to Data Compression, Variable-length Codes for Data Compression, Transformations and Projections in Computer Graphics, Curves and Surfaces for Computer Graphics, Coding for Data and Computer Communications, Data Privacy and Security, and A Guide to Data Compression Methods.

Author(s): David Salomon
Series: Texts in Computer Science
Publisher: Springer
Year: 2011

Language: English
Commentary: Volume 1 = Parts 1,2,3; Volume 2 = Parts 4,5,6. Cover from Vol.1
Pages: 1564
Tags: Computer Graphics

Front Matter....Pages i-xxx
Front Matter....Pages 7-7
Historical Notes....Pages 9-27
Raster Graphics....Pages 29-134
Scan Conversion....Pages 135-192
Front Matter....Pages 193-197
Transformations....Pages 199-250
Parallel Projections....Pages 251-265
Perspective Projection....Pages 267-353
Nonlinear Projections....Pages 355-428
Front Matter....Pages 429-432
Basic Theory....Pages 433-482
Linear Interpolation....Pages 483-503
Polynomial Interpolation....Pages 505-543
Hermite Interpolation....Pages 545-575
Spline Interpolation....Pages 577-628
Bézier Approximation....Pages 629-727
B-Spline Approximation....Pages 731-801
Subdivision Methods....Pages 803-831
Sweep Surfaces....Pages 833-847
Front Matter....Pages 849-850
Rendering....Pages 851-889
Visible Surface Determination....Pages 891-910
Computer Animation....Pages 911-945
Graphics Standards....Pages 947-974
Front Matter....Pages 849-850
Color....Pages 975-1003
Fractals....Pages 1005-1023
Front Matter....Pages 1025-1025
Compression Techniques....Pages 1027-1078
Transforms and JPEG....Pages 1079-1146
The Wavelet Transform....Pages 1147-1200
Front Matter....Pages 1201-1201
Graphics Devices....Pages 1203-1285
Appendixes....Pages 1287-1319
Back Matter....Pages 1321-1502