Strategy game programming with DirectX 9.0

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In all honesty, I belive the author hardly has any knowledge of game development at all. I would say 80% of the book's text is theory about RTS game design --which isn't anything you don't know already. The rest is code that lacks basic features such as unit selection. If you've been modding RTS games you probably know more than the author about RTS game design/development.

Author(s): Todd Barron
Series: Wordware game and graphics library
Publisher: Wordware Pub
Year: 2003

Language: English
Pages: 700
City: Plano, Tex