Simple and Usable Web, Mobile, and Interaction Design (Voices That Matter)

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Author(s): Giles Colborne
Edition: 1
Year: 2010

Language: English
Pages: 208

Contents......Page 7
Part 1 Why are we here?......Page 12
A story about simplicity......Page 13
The power of simplicity......Page 15
Increasing complexity is unsustainable......Page 17
Not that kind of simple......Page 19
Character......Page 21
Fake simplicity......Page 23
Know yourself......Page 25
Part 2 Setting a vision......Page 28
Two ways to describe what's core......Page 29
Get out of your office......Page 31
What to look for......Page 33
Three types of user......Page 35
Why you should ignore expert customers......Page 37
Design for the mainstream......Page 39
What mainstreamers want......Page 41
Emotional needs......Page 43
Simplicity is about control......Page 45
Choosing the right "what"......Page 47
Describing the user experience......Page 49
Putting it all together......Page 51
World, character, plot......Page 53
Extreme usability......Page 55
The quick and dirty way......Page 57
Insight......Page 59
Getting the right vision......Page 61
Share it......Page 63
Part 3 Four strategies for simplicity......Page 66
Simplify this......Page 67
The remote control......Page 69
The four strategies......Page 71
Part 4 Remove......Page 74
Remove......Page 75
How not to do it......Page 77
Focus on what's core......Page 79
Kill lame features......Page 81
What if the user...?......Page 83
But our customers want it......Page 85
Solutions, not processes......Page 87
When features don't matter......Page 89
Will it hurt?......Page 91
Prioritizing features......Page 93
Load......Page 95
Decisions......Page 97
Distractions......Page 99
Smart defaults......Page 101
Options and preferences......Page 103
When one option is too many......Page 105
Errors......Page 107
Visual clutter......Page 109
Removing words......Page 111
Simplifying sentences......Page 113
Removing too much......Page 115
You can do it......Page 117
Focus......Page 119
Part 5 Organize......Page 122
Organize......Page 123
Chunking......Page 125
Organizing for behavior......Page 127
Hard edges......Page 129
Alphabets and formats......Page 131
Search......Page 133
Time and space......Page 135
Grids......Page 137
Size and location......Page 139
Layers......Page 141
Color coding......Page 143
Desire paths......Page 145
Part 6 Hide......Page 148
Hide......Page 149
Infrequent but necessary......Page 151
Customizing......Page 153
Automatic customization......Page 155
Progressive disclosure......Page 157
Staged disclosure......Page 159
X doesn't mark the spot......Page 161
Cues and clues......Page 163
Making things easy to find......Page 165
After you hide......Page 167
Part 7 Displace......Page 170
Displace......Page 171
Displacing between devices......Page 173
Mobile vs. desktop......Page 175
Displacing to the user......Page 177
What users do best......Page 179
Creating open experiences......Page 181
Kitchen knives and pianos......Page 183
Unstructured data......Page 185
Trust......Page 187
Part 8 Before we go......Page 190
Conservation of complexity......Page 191
Details......Page 193
Simplicity happens in the user's head......Page 195
Photo Credits......Page 198
C......Page 202
D......Page 203
H......Page 204
P......Page 205
S......Page 206
Z......Page 207