There is an important overlap between science and design. The most significant technological developments cannot be produced without designers to conceptualize them. By the same token, designers cannot do their job properly without a good understanding of the scientific or technical principles that are being developed within the product. Science in Design: Solidifying Design with Science and Technology reveals the significance of the essential yet understudied intersection of design and scientific academic research and encompasses technological development, scientific principles, and the point of overlap between science and design.
- Encourages readers to comprehend the role of science in all facets of design
- Discusses the fundamental involvement of science required for engineering and design irrespective of whether the design is from an individual, business, or social perspective
- Covers the ontology, characteristics, and application of science in major fields of design education and design research, with an introduction of emerging practices transforming sustainable growth through applied behavioral models
- Depicts the art and science of material selection using new design techniques and technology advances like augmented reality, AI, and decision-support toolkits
This unique book will benefit scientists, technologists, and engineers, as well as designers and professionals, across a variety of industries dealing with scientific analysis of design research methodology, design lifecycle, and problem solving.
Author(s): Tarun Grover
Series: Textile Institute Professional Publications
Publisher: CRC Press
Year: 2020
Language: English
Pages: 192
City: Boca Raton
Cover
Half Title
Series Page
Title Page
Copyright Page
Table of Contents
Preface
Acknowledgments
Chapter 1 General Aspects of Science, Design, and Engineering
1.1 What Is Design?
1.1.1 Definition of Design
a) Ability to Design
b) Notion of Design
1.1.2 Themes of Design
1.1.3 Multiple Facets of Design Paradigm
1.1.4 Design Questions
1.2 Fields of Design Discipline
1.2.1 Product and Industrial Design
1.2.2 Graphic Design and Visual Communication
1.2.3 Interior Design
1.2.4 Textile Design
1.2.5 Retail and Exhibition Design
1.2.6 Fashion Design
1.2.7 Jewelry Design
1.2.8 Broadcast Media and Animation Design
1.3 Science and Design
1.3.1 Design Science
1.3.2 Design and Design Science
1.3.3 Principles and Recommendations
1.4 Examining Design Process from Design Science Outlook
1.5 Contribution of Design Science in Building Design
1.6 People and Practices
1.6.1 Science and Engineering Practices
1.6.2 Design and Engineering Practices
1.6.3 Design Science and Practices
1.6.4 Science and Design Engineering
1.7 Kreb’s Cycle of Creativity: Blurring the Boundaries
1.8 Design Thinking – Innovating Design with Cognitive Science
1.8.1 Nature of Design Thinking
1.8.2 Design Thinking and Innovation
1.9 Toward Design Innovation
1.9.1 Features of Design-Driven Innovation
1.9.2 Design Innovation by Communication
1.9.3 Languages of Design Communication
1.10 Summary
References
Chapter 2 Design Science and Research Methodology
2.1 Introduction
2.2 Ontology of Design
2.2.1 Ontology and Design Knowledge Representation
2.2.2 Science and Design Ontology
2.3 Engineering Research Methodology
2.4 Design Research Methodology
2.5 Design Science – Concept and Methods
Design Science – Study of Design
Design Science – Theory of Design
Design Science – Is It Action Research?
Design Science – Is It a Method?
Design Science – Is It a Computer Science Field?
Design Science – Is It an Autonomous Discipline?
Design Science in Reality
Design Science Methodology
2.6 DSR
2.6.1 Outcomes of DSR
2.6.2 Industry Outline of DSR
2.7 Framework of DSR Process
2.7.1 Activities
2.7.1.1 Problem Formulation
2.7.1.2 Artifact Design
2.7.1.3 Discrete Evaluation
2.8 Framework of DSR Evaluation
2.8.1 Dimensions of Evaluation in DSR
Dimension X – Formative Evaluation
Dimension Y – Paradigmatic Evaluation
2.8.2 Evaluation Strategies
2.8.3 Real-Time Evaluation Scenarios
a. Connected Data Ecosystem
b. Constraint-Based Project
2.9 DSR Cycles
2.10 DSR in Information Systems: A Case Study
Analysis Framework of DSR in Information Systems
Summary
References
Chapter 3 Art of Science in Fashion Design and Technology
3.1 Overview
3.2 Connecting Relationship between Science and Fashion
3.3 What Makes a Good Designer?
3.4 Fashion Design and Fashion Technology
3.5 Science in Fashion Design
3.6 Role of Technology and Creativity in Fashion Design
3.6.1 Technology
3.6.2 Creativity
3.7 Science and Technology in Fashion Design Innovation
1. 3D Printing Technology
2. Stitchless Technology
3. Particle Technology
4. 3D Modeling
5. Body Scanning
6. Smart Tailoring
3.8 Artificial Intelligence in Fashion Design
3.8.1 Production Technology Perspectives
3.8.1.1 Technology for Fashion Designers
3.8.2 Market Outreach Perspectives
3.9 Future of Fashion Design
3.9.1 Fashion Thinking + Design Thinking = Crossover Design
3.9.2 Converting “Impossible” to “Possible”: Smart Clothing
3.9.2.1 The Development of Innovative Fabrics
3.9.2.2 The Combination of Electronic Products
3.9.3 New Design Patterns: Virtual Interactive Design
3.9.3.1 Augmented Clothing Design
3.9.3.2 Ultra-Dimensional Visual Clothing Design
3.9.4 Converging Fashion Design and Sustainability
3.9.4.1 Materials for Green Fashion
3.9.4.2 Revival of Traditional Crafts with Modern Technology
3.9.4.3 Recreation of Green Textile
Summary
References
Chapter 4 Science in Textile Design
4.1 Evolution of Textiles
4.2 Science in Textiles
4.3 Material Science: From Fibers to Fabrics
4.4 Essential Properties of Textiles
4.5 Textile Science Laboratory Experiments
4.6 Manufacturing Process and Internal Geometry of Textiles
4.7 Scientific Theory of Textile Design
4.8 Physiological Theory of Textile Science
4.9 Science and Technology in Textile Design
4.10 Design and Technology in Textile Manufacturing
4.10.1 Production of Fibers and Filaments
4.10.2 Design and Technology in Spinning
4.10.2.1 Designing in Yarns
4.10.2.2 Technologies of Spinning for Textile Production
4.10.3 Design and Technology in Weaving
4.10.3.1 Designing in Weaving
4.10.3.2 Technology in Weaving
4.10.4 Design and Technology in Processing and Finishing
4.10.4.1 Designing Technology in Textile Processing
4.10.4.2 Designing Technology in Textile Finishing
4.11 Future of Textile Science
Summary
References
Chapter 5 Innovative Graphics – Enabling Change by Thinking Science
5.1 Introduction
5.2 Understanding Graphic Designing
5.2.1 Elements of Graphic Design
5.2.1.1 Innovation
5.2.1.2 Design
5.2.1.3 Creativity
5.3 Foundation of Graphic Designing: Innovative Thinking
5.3.1 Relationship between Innovative Thinking and Graphic Design
5.3.2 Role of Innovative Thinking in Graphic Design
5.3.2.1 Improve Innovation Capability
5.3.2.2 Enhance Originality and Vitality of Graphic Work
5.3.3 Impact of Innovative Thinking on Graphic Designing
5.3.4 Analysis of Creative Thinking in Graphic Design
5.4 Connecting Science with Innovative Graphic Design
5.5 An Integrated Approach to Design Innovation
5.6 Interdisciplinary Collaboration in Graphic Design
5.6.1 Cross-Disciplinary Approaches – Concept and Opportunities
5.7 Technology for Innovative Graphic Design
5.7.1 Artificial Intelligence
How Can Designers Work with AI?
5.7.2 Immersive Reality
5.7.3 Sensory Haptic
Summary
References
Chapter 6 Sixth Sense: Panoply of Design in Digital
6.1 Introduction
6.2 History of Sixth Sense
6.3 Design Principles of Sixth Sense
Working of Sixth Sense Technology Device
6.4 Technologies Related to Sixth Sense
6.5 Color Segmentation in Sixth Sense Design
6.6 Applications of Sixth Sense Technology
6.7 Gesture-Based Human-Computer Interaction
6.8 Gesture Interaction Techniques
6.9 Machine Learning Techniques for Human Gesture Interaction
6.9.1 Rule-Based Approach vs. Machine Learning Approach
6.9.2 Framework of Machine Learning–Based Gesture Recognition
6.9.3 Computational Methods for Gesture Recognition
6.10 Understanding Sixth Sense Robotics
6.10.1 Human-Robot Interaction
6.10.2 Sixth Sense Robotics in Driver Assistance Systems
Application of Robot with Sixth Sense
6.11 Real-Time Sixth Sense Gesture Recognition Systems
6.12 Seventh Sense Technology – A New Gesture Interaction Study
6.12.1 Collaborative Robotics and Sensor Technology
6.12.2 How Does Seventh Sense Technology Work?
6.12.3 Implementation
Elements of Seventh Sense Communication
6.13 Seventh Sense as Novel Design Panoply
6.14 Summary
References
Index