Learn how to analyse and manage evolutionary and sequential user behaviours in modern networks, and how to optimize network performance by using indirect reciprocity, evolutionary games, and sequential decision making. Understand the latest theory without the need to go through the details of traditional game theory. With practical management tools to regulate user behaviour, and simulations and experiments with real data sets, this is an ideal tool for graduate students and researchers working in networking, communications, and signal processing.
Author(s): Yan Chen, Chih-Yu Wang, Chunxiao Jiang, K. J. Ray Liu
Publisher: Cambridge University Press
Year: 2021
Language: English
Commentary: Improvements with respect to 934D2E6E434AFB374C14AC62AB0F416F and 008878538E0075AD20C359F914D075EB: chapters and front/backmatter in the correct order, bookmarked
Pages: 472
Cover
Summary
Title Page
Contents
Preface
1 Basic Game Theory
Part I: Indirect Reciprocity
2 Indirect Reciprocity Game in Cognitive Networks
3 Indirect Reciprocity Game for Dynamic Channel Access
4 Multiuser Indirect Reciprocity Game for Cooperative Communications
5 Indirect Reciprocity Data Fusion Game and Application to Cooperative Spectrum Sensing
Part II: Evolutionary Games
6 Evolutionary Game for Cooperative Peer-to-Peer Streaming
7 Evolutionary Game for Spectrum Sensing and Access in Cognitive Networks
8 Graphical Evolutionary Game for Distributed Adaptive Networks
9 Graphical Evolutionary Game for Information Diffusion in Social Networks
10 Graphical Evolutionary Game for Information Diffusion in Heterogeneous Social Networks
Part III: Sequential Decision-Making
11 Introduction to Sequential Decision-Making
12 Chinese Restaurant Game: Sequential Decision-Making in Static Systems
13 Dynamic Chinese Restaurant Game: Sequential Decision-Making in Dynamic Systems
14 Indian Buffet Game for Multiple Choices
15 Hidden Chinese Restaurant Game: Learning from Actions
16 Wireless Network Access with Mechanism Design
17 Deal Selection on Social Media with Behavior Prediction
18 Social Computing: Answer vs. Vote
Index