Online Communities and Social Computing: Third International Conference, OCSC 2009, Held as Part of HCI International 2009, San Diego, CA, USA, July 19-24, 2009. Proceedings

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This book constitutes the refereed proceedings of the Third International Conference on Online Communities and Social Computing, OCSC 2009, held in San Diego, CA, USA in July 2008 in the framework of the 13th International Conference on Human-Computer Interaction, HCII 2009 with 10 other thematically similar conferences.

The 77 revised papers presented were carefully reviewed and selected from numerous submissions. The papers accepted for presentation thoroughly cover the thematic area of online communities and social computing, addressing the following major topics: designing and developing online communities; social behavior of humans and artificial agents in online communities; Web 2.0: emerging challenges; learning, education and culture; online games; and online communities and society.

Author(s): Saizo Aoyagi, Hidenori Fujino, Hirotake Ishii, Hiroshi Shimoda, Hiroshi Sakuda (auth.), A. Ant Ozok, Panayiotis Zaphiris (eds.)
Series: Lecture Notes in Computer Science 5621 : Information Systems and Applications, incl. Internet/Web, and HCI
Edition: 1
Publisher: Springer-Verlag Berlin Heidelberg
Year: 2009

Language: English
Pages: 731
Tags: Computers and Society; Legal Aspects of Computing; Management of Computing and Information Systems; Personal Computing; Computer Communication Networks; Information Systems Applications (incl.Internet)

Front Matter....Pages -
Front Matter....Pages 1-1
A Discussion System for Knowledge Sharing and Collaborative Analysis of Incidents in Nuclear Power Plants....Pages 3-12
Universal Navigation through Social Networking....Pages 13-22
Collaborative Work in 3D Virtual Environments: A Research Agenda and Operational Framework....Pages 23-32
Workflow-Based Architecture for Collaborative Video Annotation....Pages 33-42
Catalysing the Development of a Conference Workspace....Pages 43-52
Dialogues of Locations: BlueSpot....Pages 53-61
Instant Online Communities as a Means to Foster Conferences....Pages 62-71
Mobile Social Service Design for Large-Scale Exhibition....Pages 72-81
Accessibility of Registration Mechanisms in Social Networking Sites....Pages 82-90
A Visualization Approach for Group Behaviors, Beliefs and Intentions to Support Critical Decisions....Pages 91-100
Measuring Usability via Biometrics....Pages 101-107
Structuring the Social Subsystem Components of the Community Based E-Museum Framework....Pages 108-116
Notice Board as Metaphor for Social Media Service in Chemical Factory....Pages 117-125
A Study on the Interface for Viewing the Information Menu of a Town from Intersections Using a Digital Compass....Pages 126-133
Email Accessibility and Social Networking....Pages 134-140
Front Matter....Pages 141-141
Why People Use Social Networking Sites....Pages 143-152
Automatic Generation of Non-verbal Behavior for Agents in Virtual Worlds: A System for Supporting Multimodal Conversations of Bots and Avatars....Pages 153-161
Preliminary Findings from a Cross Cultural Usability Study on the Internationalization of User Interfaces....Pages 162-171
Credibility On-Line: Quality Metrics for Evaluation....Pages 172-181
A Life-Like Agent Interface System with Second Life Avatars on the OpenSimulator Server....Pages 182-190
Front Matter....Pages 141-141
Multi-dimensional Moderation in Online Communities: Experiences with Three Norwegian Sites....Pages 191-196
Modding as Rating Behavior in Virtual Communities: The Case of Rooster Teeth Productions....Pages 197-206
Personalized and Deformed Avatars for Realizing Avatar-Mediated Real Person-to-Person Communication....Pages 207-215
Ghatcha: GHost Avatar on a Telework CHAir....Pages 216-225
Distributed Leadership, Trust and Online Communities....Pages 226-235
Metacommunication Patterns in Online Communities....Pages 236-245
Collective Content as a Facilitator of Community Interaction: A User Study of Four Close-Knit Communities....Pages 246-255
Analysis of Information Disclosure on a Social Networking Site....Pages 256-264
Attribution of Identity in Autonomous Action of Remotely Operated Robot....Pages 265-271
Supporting Acceptable Dialogue Start Based on User Uninterruptibility Estimation for Avatar-Mediated Multi-tasking Online Communication....Pages 272-281
Developing Believable Interactive Cultural Characters for Cross-Cultural Training....Pages 282-291
Front Matter....Pages 293-293
Weighting Structures: Evolutionary Dynamics of Innovation Networks in Virtual Communities....Pages 295-304
User Reputation Evaluation Using Co-occurrence Feature and Collective Intelligence....Pages 305-311
Innovation Networks: A Report on Creating a Specialist Professional Social Network, Offline and Online, to Foster Innovation in the New Media Sector....Pages 312-321
The Innovation Architectures of Facebook....Pages 322-325
Improving Personal Tagging Consistency through Visualization of Tag Relevancy....Pages 326-335
“I Heard It on the Grapevine” – Blogging, Facebook, YouTube, and Student Self-organization during a Faculty Strike....Pages 336-345
Evaluation of User Reputation on YouTube....Pages 346-353
Critical Success Factors for Web 2.0 – A Reference Framework....Pages 354-363
User Innovation Networks and Research Challenges....Pages 364-373
Front Matter....Pages 293-293
Web Interface for Designing and Sharing Sound Space....Pages 374-380
Who Are the Web Composers?....Pages 381-390
Social Adaptation of ERP Software: Tagging UI Elements....Pages 391-400
Propagation Modeling and Analysis of Incidental Topics in Blogosphere....Pages 401-410
Front Matter....Pages 411-411
The Coming Revolution in Competence Development: Using Serious Games to Improve Cross-Cultural Skills....Pages 413-422
Learning Computer Science Fundamentals through Virtual Environments....Pages 423-431
A Discussion of Video Capturing to Assist in Distance Learning....Pages 432-441
The Whole Story: Retrieving Narratives for Cross-Cultural Understanding....Pages 442-451
When Social Worlds Collide: Charting the Intersection of Social Media and Courseware/Course Management Systems....Pages 452-461
The First Two W’s: Fostering Multicultural Awareness in Children....Pages 462-470
Creating Community through the Use of a Class Wiki....Pages 471-478
Benefits and Challenges of Using Collaborative Development Environments with Social Software in Higher Computer Science Education....Pages 479-487
Virtual Communities Adapted to the EHEA in an Enterprise Distance e-Learning Based Environment....Pages 488-497
Evaluating the Social Dimension in Online Learning Communities....Pages 498-506
Heuristics for Implementation of Wiki Technology in Higher Education Learning....Pages 507-514
Mobile Phone Interfaces for Informal Education....Pages 515-524
A Proposed Movie Recommendation Method Using Emotional Word Selection....Pages 525-534
Cultural Prescription vs. User Perception of Information Architecture for Culture Centred Website: A Case Study on Muslim Online User....Pages 535-544
Leveraging Mobile Devices to Develop Intercultural Competency for Digital Students....Pages 545-553
Front Matter....Pages 555-555
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration....Pages 557-566
Front Matter....Pages 555-555
Cheating Behaviors in Online Gaming....Pages 567-573
Flow Experience in Second Life: The Impact of Telepresence on Human-Computer Interaction....Pages 574-583
EmoHeart: Automation of Expressive Communication of Emotions in Second Life....Pages 584-592
Antecedents of Attributions in an Educational Game for Social Learning: Who’s to Blame?....Pages 593-602
Intercultural Competence Game That Fosters Metacognitive Agility and Reflection....Pages 603-612
A Content Analysis of Interviews with Players of Massively Multiplayer Online Role-Play Games (MMORPGs): Motivating Factors and the Impact on Relationships....Pages 613-621
Uncanny as Usability Obstacle....Pages 622-631
Gamers’ Implicit Knowledge on the Psychological Influence of Game-Playing....Pages 632-640
Intercultural Socializing via Mobile Games for Backpackers....Pages 641-650
Front Matter....Pages 651-651
Designing Inclusive Social Networks: A Participatory Approach....Pages 653-662
City Ragas: Building an Intercultural Dialogue between People....Pages 663-672
Are Online Communities Good for the Civic Audit of Public Spaces, Services, and Officers?....Pages 673-681
Social Features in Online Communities for Healthcare Consumers – A Review....Pages 682-689
Usability and User Acceptance for Personal Health Records: A Perspective from Healthcare Citizens....Pages 690-699
Measuring E-Democracy Opportunities: A Global Perspective....Pages 700-709
Ethnographic User Study and Concept Design for Chinese Migrant Workers’ Social Networks....Pages 710-718
Medication Adherence among the Elderly and Technology Aids: Results from an Online Survey Study....Pages 719-727
Back Matter....Pages -