Nonhuman voices in Anglo-Saxon literature and material culture uncovers the voice and agency possessed by nonhuman things across Anglo-Saxon literature and material culture. It makes a new contribution to 'thing theory' and rethinks conventional divisions between animate human subjects and inanimate nonhuman objects in the early Middle Ages.
Anglo-Saxon writers and craftsmen describe artefacts and animals through riddling forms or enigmatic language, balancing an attempt to speak and listen to things with an understanding that these nonhumans often elude, defy and withdraw from us. But the active role that things have in the early medieval world is also linked to the Germanic origins of the word, where a þing is a kind of assembly, with the ability to draw together other elements, creating assemblages in which human and nonhuman forces combine.
Author(s): James Paz
Series: Manchester Medieval Literature and Culture
Publisher: Manchester University Press
Year: 2017
Language: English
Pages: X+236
List of figures viii
Acknowledgements ix
Introduction: On Anglo- Saxon things 1
1. Æschere's head, Grendel's mother and the sword that isn't a sword: Unreadable things in "Beowulf" 34
2 The 'thingness' of time in the Old English riddles of the Exeter Book and Aldhelm’s Latin 'enigmata' 59
3 The riddles of the Franks Casket: Enigmas, agency and assemblage 98
4 Assembling and reshaping Christianity in the Lives of St Cuthbert and Lindisfarne Gospels 139
5 The "Dream of the Rood" and the Ruthwell monument: Fragility, brokenness and failure 175
Afterword: Old things with new things to say 216
Bibliography 221
Index 233