In 2007 at the Dutch Royal Academy of Sciences in Amsterdam, a colloquium on new perspectives on games and interaction brought together researchers on games in logic, computer science, linguistics, and economics in order to clarify their uses of game theory and identify promising new directions for the field. This volume is a collection of papers presented at the colloquium, and it testifies to the growing importance of game theory as a tool that can capture concepts of strategy, interaction, argumentation, communication, and cooperation amid the disciplines.
Author(s): Krzysztof R. Apt, Robert van Rooij, eds.
Series: Texts in Logic and Games, Volume 4
Publisher: Amsterdam University Press
Year: 2009
Language: English
Pages: 329
Title Page......Page 4
Table of Contents......Page 6
Preface......Page 8
The Logic of Conditional Doxastic Actions......Page 10
Comments on 'The Logic of Conditional Doxastic Actions'......Page 34
Belief Revision in a Temporal Framework......Page 46
Yet more Modal Logic of Preference Change and Belief Revision......Page 82
Meaningful Talk......Page 106
A Study in the Pragmatic of Persuasion: a Game Theoretical Approach......Page 122
On Glazer and Rubenstein on Persuasion......Page 142
Solution Concepts and Algorithms for Infinite Multiplayer Games......Page 152
Games in Language......Page 180
'Games That Make Sense': Logic, Language and Multi-Agent Interaction......Page 198
Solution of Church's Problem: A Tutorial......Page 212
Modal Dependence Logic......Page 238
Declarations of Dependence......Page 256
Backward Induction and Common Strong Belief of Rationality......Page 266
Efficient Coalitions in Boolean Games......Page 284
Interpretation if Optimal Signals......Page 300
A Criterion for the Existence of Pure and Stationary Optimal Strategies in Markov Decision Processes......Page 314