Locative Tourism Applications: A Sensory Ethnography of the Augmented City

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Travel through time. Walk the streets as they were. See through floors. Hunt for ghosts (with drink in hand). Hear the walls speak. These are just a few of the ways that locative tourism applications seek to augment the urban experience. This book explores the universe of locative tourism applications. It uses multi-sited sensory ethnography with diverse apps in twelve cities around the world to interrogate how these applications layer (often branded) maps of meaning over the urban environment, and exposes what their use – at the embodied intersection of physical and digital space – can tell us about the production of cityscapes for touristic consumption. Locative Tourism Applications takes a journey in three parts to evaluate how these ‘extensions of the senses’ mediate users’ experience of urban locales. The first offers the reader some theoretical and methodological orientation, the second takes them on a whirlwind tour of locative apps, and the third settles in for an extended exploration of two destinations: Montreal and Christchurch. With broad cross-disciplinary appeal, this volume will be of interest to scholars from tourism studies, cultural geography, urban studies, new media studies and sensory studies and particularly valuable for sensory ethnographers examining mobile and location-aware media.

Author(s): Erin E. Lynch
Series: Sensory Studies
Publisher: Routledge
Year: 2022

Language: English
Pages: 206
City: London

Cover
Half Title
Series Page
Title Page
Copyright Page
Dedication
Table of Contents
List of figures
Acknowledgements
Introduction
Part I: Departure points and orientations
Chapter 1: Departure points
A brief tour of tourism studies
Between gaze and performance
Tourism research’s digital blind spot
The construction and perception of urban space
Cultural geography and the construction of space
Representations and perceptions of the city
Locative media and the construction of augmented destination space
Locative media
The augmented city and the informational layer
Urban markup: (co-)authoring the layered city
Connecting and disconnecting (or, being in two places at once)
Directions for research
Notes
Chapter 2: Orientations
Sense and the city
Sight and the (modern) city
Unruly sensations
Sensing the city
Locative media as a practice of ‘‘sensing the city’’
Sensory ethnography
Multi-sited sensory ethnography: the importance of "being there" with locative apps
Sensory ethnography on the move: rhythm, mobility, and the co-production of the locative tour
Locative tourism on a shifting stage: methodological challenges and reflections
Part II: A tour of locative tourism apps: Between gaze and performance
Chapter 3: Gaze
Framing the city
Taking the museum to the street in London
Gamifying the tourist gaze in Edinburgh
In and out of frame in New Orleans
Constructing (and contesting) the urban brand
Re-presenting the branded city
Directing the gaze in Derry
Sensing the city (with app in hand)
‘‘If you see one thing in Seattle, see everything’’: augmenting the panorama
Touching the city
Other(ed) senses in tourism
Engaging the sixth sense in New Orleans
Performing place pastiche in Hong Kong
Notes
Chapter 4: Performance
In place, out of sync: the rhythms of the locative tour
Orientation and disjuncture
Rhythms and the city: falling out of place and out of pace
Performing the glitch
Ruin and mastery: narratives of change and development
Contrasting narratives of development and change in Melbourne
The smell of progress
Nature, civilisation, and simulacra in the locative tour
Narratives of authenticity in San Francisco
Encountering the other in layered space
Multiplying the readings of the city: authorship, mapping, and countermapping
Reorienting the map in Dublin
Queering the map in Toronto
Encountering the other
Note
Part III: A tale of two cities (case studies)
Chapter 5: A city of gaps: Mediating the ruin in Christchurch
“Nothing to see here”: tourism and place branding in the wake of disaster
Placemaking on High Street
Sensing the ruin in Christchurch
Rhythms and (dis)orientation
You are (not) here
Phantom landmarks and disorientation on High Street
Locative rhythms on High Street
The writing on the wall: encountering layered urban inscriptions
Nature as urban inscription
Future imaginaries: engaging with the rebuild
Haunted imaginaries
Notes
Chapter 6: A city of screens: Augmenting the branded cityscape in Montreal
Locative encounters in Old Montreal
Shaping urban atmospheres
Smooth operators: rhythms, tour guides, and the ‘smoothing out’ of experience
The Grand Tableau: getting the “big picture” in Old Montreal
Augmenting the branded cityscape
Mapping brand values in Montreal
Carnivalesque brandscapes and branded multiculturalism
The city as screen
Montreal by night: a highlight reel
Haunted Montreal
The city looks back: intimate gaze and surveillance in Montréal en Histoires
Sensing the tourist
Re-enchanting the city
"The Creation of the World"
A tale of two cities
Notes
Conclusion
Appendix: Twelve-city tour of applications
Bibliography
Index