LEGO MINDSTORMS NXT-G Programming Guide, Second Edition

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This introductory programming guide for the Lego Mindstorms NXT System is a definite improvement on other introductory programming books especially for the young roboticist in that it was written by an Industrial Engineer and Roboticist seeking to give the reader the tools they need to make Mindstorms projects run. While it proceeds from simple examples and follows an excellent pedagogical approach of emphasizing one set of concepts per chapter followed by carefully tailored examples, it puts these examples in the context of complete robotics projects and illustrates the visual characteristics of the NXT-G language. The young hobbyist will see this approach as one giving them the tools needed to build more sophisticated and exciting Mindstorms projects rather than the teeth-pulling approach of teaching and studying another middle school subject. The adult enthusiast of the Mindstorms NXT series will also gather the skills they need to further explore this system and its onboard computer exploiting the powerful ARM processor in a visual language optimally suited to robot sensing and motion. An excellent value, a unique introduction to programming in the context of Lego Robotics. --Ira Laefsky MSE/MBA IT and HCI Consultant

Author(s): James Floyd Kelly
Edition: 2
Publisher: Apress
Year: 2010

Language: English
Commentary: +OCR
Pages: 337