JavaScript: The New Toys

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All of JavaScript's newest features, in depth, made easy to understand. JavaScript is a rapidly changing language and it can be challenging to keep up with all the new toys being added. JavaScript: The New Toys explores the newest features of the world's most popular programming language while also showing readers how to track what's coming next. After setting the stage by covering who manages the process of improving JavaScript, how new features get introduced, terminology, and a high-level overview of new features, it details each new or updated item in depth, with example uses, possible pitfalls, and expert recommendations for updating old habits in light of new features. JavaScript: The New Toys: Covers all the additions to JavaScript in ES2015-ES2019 plus a preview of ES2020 (and beyond). Explores the latest syntax: nullish coalescing, optional chaining, let and const, class syntax, private methods, private fields, new.target, numeric separators, BigInt, destructuring, default parameters, arrow functions, async functions, await, generator functions, … (rest and spread), template literals, binary and octal literals, ** (exponentiation), computed property/method names, for-of, for-await-of, shorthand properties, and others. Details the new features and patterns including modules, promises, iteration, generators, Symbol, Proxy, reflection, typed arrays, Atomics, shared memory, WeakMap, WeakSet, and more. Highlights common pitfalls and explains how to avoid them. Shows how to follow the improvements process and even participate in the process yourself. Explains how to use new features even before they're widely supported. With its comprehensive coverage and friendly, accessible style, JavaScript: The New Toys provides an invaluable resource for programmers everywhere, whether they work in web development, Node.js, Electron, Windows Universal Apps, or another JavaScript environment. The New Toys in ES2015–ES2020, and Beyond . Block-Scoped Declarations: let and const. New Function Features. Classes. New Object Features. Iterables, Iterators, for-of, Iterable Spread, Generators. Destructuring. Promises. Asynchronous Functions, Iterators, and Generators. Templates, Tag Functions, and New String Features. New Array Features, Typed Arrays. Maps and Sets. Modules. Reflection—Reflect and Proxy. Regular Expression Updates. Shared Memory. Miscellany. Upcoming Class Features. A Look Ahead … Appendix: Fantastic Features and Where to Find Them. Index.

Author(s): T. J. Crowder

Language: English
Commentary: True PDF

Cover
Title Page
Copyright Page
About the Author
About the Technical Editor
About the Technical Proofreader
Acknowledgments
Contents
Introduction
What Does This Book Cover?
Who Should Read This Book
How to Use This Book
How to Contact the Author
Chapter 1: The New Toys in ES2015–ES2020, and Beyond
Definitions, Who’s Who, and Terminology
Ecma? ECMAScript? TC39?
ES6? ES7? ES2015? ES2020?
JavaScript “Engines,” Browsers, and Others
What Are the “New Toys”?
How Do New Toys Get Created?
Who’s in Charge
The Process
Getting Involved
Keeping Up with the New Toys
Using Today’s Toys in Yesterday’s Environments, and Tomorrow’s Toys Today
Transpiling an Example with Babel
Review
Chapter 2: Block-Scoped Declarations: let and const
An Introduction to let and const
True Block Scope
Repeated Declarations Are an Error
Hoisting and the Temporal Dead Zone
A New Kind of Global
const: Constants for JavaScript
const Basics
Objects Referenced by a const Are Still Mutable
Block Scope in Loops
The “Closures in Loops” Problem
Bindings: How Variables, Constants, and Other Identifiers Work
while and do-while Loops
Performance Implications
const in Loop Blocks
const in for-in Loops
Old Habits to New
Use const or let Instead of var
Keep Variables Narrowly Scoped
Use Block Scope Instead of Inline Anonymous Functions
Chapter 3: New Function Features
Arrow Functions and Lexical this, super, etc.
Arrow Function Syntax
Arrow Functions and Lexical this
Arrow Functions Cannot Be Constructors
Default Parameter Values
Defaults Are Expressions
Defaults Are Evaluated in Their Own Scope
Defaults Don’t Add to the Arity of the Function
“Rest” Parameters
Trailing Commas in Parameter Lists and Function Calls
The Function name Property
Function Declarations in Blocks
Function Declarations in Blocks: Standard Semantics
Function Declarations in Blocks: Legacy Web Semantics
Old Habits to New
Use Arrow Functions Instead of Various this Value Workarounds
Use Arrow Functions for Callbacks When Not Using this or arguments
Consider Arrow Functions Elsewhere As Well
Don’t Use Arrow Functions When the Caller Needs to Control the Value of this
Use Default Parameter Values Rather Than Code Providing Defaults
Use a Rest Parameter Instead of the arguments Keyword
Consider Trailing Commas if Warranted
Chapter 4: Classes
What Is a Class?
Introducing the New class Syntax
Adding a Constructor
Adding Instance Properties
Adding a Prototype Method
Adding a Static Method
Adding an Accessor Property
Computed Method Names
Comparing with the Older Syntax
Creating Subclasses
The super Keyword
Writing Subclass Constructors
Inheriting and Accessing Superclass Prototype Properties and Methods
Inheriting Static Methods
super in Static Methods
Methods Returning New Instances
Subclassing Built-ins
Where super Is Available
Leaving Off Object.prototype
new.target
class Declarations vs. class Expressions
class Declarations
class Expressions
More to Come
Old Habits to New
Use class When Creating Constructor Functions
Chapter 5: New Object Features
Computed Property Names
Shorthand Properties
Getting and Setting an Object’s Prototype
Object.setPrototypeOf
The __proto__ Property on Browsers
The __proto__ Literal Property Name on Browsers
Method Syntax, and super Outside Classes
Symbol
Why Symbols?
Creating and Using Symbols
Symbols Are Not for Privacy
Global Symbols
Well-Known Symbols
New Object Functions
Object.assign
Object.is
Object.values
Object.entries
Object.fromEntries
Object.getOwnPropertySymbols
Object.getOwnPropertyDescriptors
Symbol.toPrimitive
Property Order
Property Spread Syntax
Old Habits to New
Use Computed Syntax When Creating Properties with Dynamic Names
Use Shorthand Syntax When Initializing a Property from a Variable with the Same Name
Use Object.assign instead of Custom “Extend” Functions or Copying All Properties Explicitly
Use Spread Syntax When Creating a New Object Based on an Existing Object’s Properties
Use Symbol to Avoid Name Collision
Use Object.getPrototypeOf/setPrototypeOf Instead of __proto__
Use Method Syntax for Methods
Chapter 6: Iterables, Iterators, for-of, Iterable Spread, Generators
Iterators, Iterables, the for-of Loop, and Iterable Spread Syntax
Iterators and Iterables
The for-of Loop: Using an Iterator Implicitly
Using an Iterator Explicitly
Stopping Iteration Early
Iterator Prototype Objects
Making Something Iterable
Iterable Iterators
Iterable Spread Syntax
Iterators, for-of, and the DOM
Generator Functions
A Basic Generator Function Just Producing Values
Using Generator Functions to Create Iterators
Generator Functions As Methods
Using a Generator Directly
Consuming Values with Generators
Using return in a Generator Function
Precedence of the yield Operator
The return and throw Methods: Terminating a Generator
Yielding a Generator or Iterable: yield*
Old Habits to New
Use Constructs That Consume Iterables
Use DOM Collection Iteration Features
Use the Iterable and Iterator Interfaces
Use Iterable Spread Syntax in Most Places You Used to Use Function.prototype.apply
Use Generators
Chapter 7: Destructuring
Overview
Basic Object Destructuring
Basic Array (and Iterable) Destructuring
Defaults
Rest Syntax in Destructuring Patterns
Using Different Names
Computed Property Names
Nested Destructuring
Parameter Destructuring
Destructuring in Loops
Old Habits to New
Use Destructuring When Getting Only Some Properties from an Object
Use Destructuring for Options Objects
Chapter 8: Promises
Why Promises?
Promise Fundamentals
Overview
Example
Promises and “Thenables”
Using an Existing Promise
The then Method
Chaining Promises
Comparison with Callbacks
The catch Method
The finally Method
throw in then, catch, and finally Handlers
The then Method with Two Arguments
Adding Handlers to Already Settled Promises
Creating Promises
The Promise Constructor
Promise.resolve
Promise.reject
Other Promise Utility Methods
Promise.all
Promise.race
Promise.allSettled
Promise.any
Promise Patterns
Handle Errors or Return the Promise
Promises in Series
Promises in Parallel
Promise Anti-Patterns
Unnecessary new Promise(/*...*/)
Not Handling Errors (or Not Properly)
Letting Errors Go Unnoticed When Converting a Callback API
Implicitly Converting Rejection to Fulfillment
Trying to Use Results Outside the Chain
Using Do-Nothing Handlers
Branching the Chain Incorrectly
Promise Subclasses
Old Habits to New
Use Promises Instead of Success/Failure Callbacks
Chapter 9: Asynchronous Functions, Iterators, and Generators
async Functions
async Functions Create Promises
await Consumes Promises
Standard Logic Is Asynchronous When await Is Used
Rejections Are Exceptions, Exceptions Are Rejections; Fulfillments Are Results, Returns Are Resolutions
Parallel Operations in async Functions
You Don’t Need return await
Pitfall: Using an async Function in an Unexpected Place
async Iterators, Iterables, and Generators
Asynchronous Iterators
Asynchronous Generators
for-await-of
Old Habits to New
Use async Functions and await Instead of Explicit Promises and then/catch
Chapter 10: Templates, Tag Functions, and New String Features
Template Literals
Basic Functionality (Untagged Template Literals)
Template Tag Functions (Tagged Template Literals)
String.raw
Reusing Template Literals
Template Literals and Automatic Semicolon Insertion
Improved Unicode Support
Unicode, and What Is a JavaScript String?
Code Point Escape Sequence
String.fromCodePoint
String.prototype.codePointAt
String.prototype.normalize
Iteration
New String Methods
String.prototype.repeat
String.prototype.startsWith, endsWith
String.prototype.includes
String.prototype.padStart, padEnd
String.prototype.trimStart, trimEnd
Updates to the match, split, search, and replace Methods
Old Habits to New
Use Template Literals Instead of String Concatenation (Where Appropriate)
Use Tag Functions and Template Literals for DSLs Instead of Custom Placeholder Mechanisms
Use String Iterators
Chapter 11: New Array Features, Typed Arrays
New Array Methods
Array.of
Array.from
Array.prototype.keys
Array.prototype.values
Array.prototype.entries
Array.prototype.copyWithin
Array.prototype.find
Array.prototype.findIndex
Array.prototype.fill
Common Pitfall: Using an Object As the Fill Value
Array.prototype.includes
Array.prototype.flat
Array.prototype.flatMap
Iteration, Spread, Destructuring
Stable Array Sort
Typed Arrays
Overview
Basic Use
Value Conversion Details
ArrayBuffer: The Storage Used by Typed Arrays
Endianness (Byte Order)
DataView: Raw Access to the Buffer
Sharing an ArrayBuffer Between Arrays
Sharing Without Overlap
Sharing with Overlap
Subclassing Typed Arrays
Typed Array Methods
Standard Array Methods
%TypedArray%.prototype.set
%TypedArray%.prototype.subarray
Old Habits to New
Use find and findIndex to Search Arrays Instead of Loops (Where Appropriate)
Use Array.fill to Fill Arrays Rather Than Loops
Use readAsArrayBuffer Instead of readAsBinaryString
Chapter 12: Maps and Sets
Maps
Basic Map Operations
Key Equality
Creating Maps from Iterables
Iterating the Map Contents
Subclassing Map
Performance
Sets
Basic Set Operations
Creating Sets from Iterables
Iterating the Set Contents
Subclassing Set
Performance
WeakMaps
WeakMaps Are Not Iterable
Use Cases and Examples
Use Case: Private Information
Use Case: Storing Information for Objects Outside Your Control
Values Referring Back to the Key
WeakSets
Use Case: Tracking
Use Case: Branding
Old Habits to New
Use Maps Instead of Objects for General-Purpose Maps
Use Sets Instead of Objects for Sets
Use WeakMaps for Storing Private Data Instead of Public Properties
Chapter 13: Modules
Introduction to Modules
Module Fundamentals
The Module Specifier
Basic Named Exports
Default Export
Using Modules in Browsers
Module Scripts Don’t Delay Parsing
The nomodule Attribute
Module Specifiers on the Web
Using Modules in Node.js
Module Specifiers in Node.js
Node.js is Adding More Module Features
Renaming Exports
Re-Exporting Exports from Another Module
Renaming Imports
Importing a Module’s Namespace Object
Exporting Another Module’s Namespace Object
Importing a Module Just for Side Effects
Import and Export Entries
Import Entries
Export Entries
Imports Are Live and Read-Only
Module Instances Are Realm-Specific
How Modules Are Loaded
Fetching and Parsing
Instantiation
Evaluation
Temporal Dead Zone (TDZ) Review
Cyclic Dependencies and the TDZ
Import/Export Syntax Review
Export Varieties
Import Varieties
Dynamic Import
Importing a Module Dynamically
Dynamic Module Example
Dynamic Import in Non-Module Scripts
Tree Shaking
Bundling
Import Metadata
Worker Modules
Loading a Web Worker as a Module
Loading a Node.js Worker as a Module
A Worker Is in Its Own Realm
Old Habits to New
Use Modules Instead of Pseudo-Namespaces
Use Modules Instead of Wrapping Code in Scoping Functions
Use Modules to Avoid Creating Megalithic Code Files
Convert CJS , AMD , and Other Modules to ESM
Use a Well-Maintained Bundler Rather Than Going Homebrew
Chapter 14: Reflection—Reflect and Proxy
Reflect
Reflect.apply
Reflect.construct
Reflect.ownKeys
Reflect.get, Reflect.set
Other Reflect Functions
Proxy
Example: Logging Proxy
Proxy Traps
Common Features
The apply Trap
The construct Trap
The defineProperty Trap
The deleteProperty Trap
The get Trap
The getOwnPropertyDescriptor Trap
The has Trap
The isExtensible Trap
The ownKeys Trap
The preventExtensions Trap
The set Trap
The setPrototypeOf Trap
Example: Hiding Properties
Revocable Proxies
Old Habits to New
Use Proxies Rather Than Relying on Consumer Code Not to Modify API Objects
Use Proxies to Separate Implementation Code from Instrumenting Code
Chapter 15: Regular Expression Updates
The flags Property
New Flags
The Sticky Flag (y)
The Unicode Flag (u)
The “Dot All” Flag (s)
Named Capture Groups
Basic Functionality
Backreferences
Replacement Tokens
Lookbehind Assertions
Positive Lookbehind
Negative Lookbehind
Greediness Is Right-to-Left in Lookbehinds
Capture Group Numbering and References
Unicode Features
Code Point Escapes
Unicode Property Escapes
Old Habits to New
Use the Sticky Flag (y) Instead of Creating Substrings and Using ^ When Parsing
Use the Dot All Flag (s) Instead of Using Workarounds to Match All Characters (Including Line Breaks)
Use Named Capture Groups Instead of Anonymous Ones
Use Lookbehinds Instead of Various Workarounds
Use Code Point Escapes Instead of Surrogate Pairs in Regular Expressions
Use Unicode Patterns Instead of Workarounds
Chapter 16: Shared Memory
Introduction
Here There Be Dragons!
Browser Support
Shared Memory Basics
Critical Sections, Locks, and Condition Variables
Creating Shared Memory
Memory Is Shared, Not Objects
Race Conditions, Out-of-Order Stores, Stale Values, Tearing, and More
The Atomics Object
Low-Level Atomics Features
Using Atomics to Suspend and Resume Threads
Shared Memory Example
Here There Be Dragons! (Again)
Old Habits to New
Use Shared Blocks Rather Than Exchanging Large Data Blocks Repeatedly
Use Atomics.wait and Atomics.notify Instead of Breaking Up Worker Jobs to Support the Event Loop (Where Appropriate)
Chapter 17: Miscellany
BigInt
Creating a BigInt
Explicit and Implicit Conversion
Performance
BigInt64Array and BigUint64Array
Utility Functions
New Integer Literals
Binary Integer Literals
Octal Integer Literals, Take II
New Math Methods
General Math Functions
Low-Level Math Support Functions
Exponentiation Operator (**)
Date.prototype.toString Change
Function.prototype.toString Change
Number Additions
“Safe” Integers
Number.MAX_SAFE_INTEGER, Number.MIN_SAFE_INTEGER
Number.isSafeInteger
Number.isInteger
Number.isFinite, Number.isNaN
Number.parseInt, Number.parseFloat
Number.EPSILON
Symbol.isConcatSpreadable
Various Syntax Tweaks
Nullish Coalescing
Optional Chaining
Optional catch Bindings
Unicode Line Breaks in JSON
Well-Formed JSON from JSON.stringify
Various Standard Library / Global Additions
Symbol.hasInstance
Symbol.unscopables
globalThis
Symbol description Property
String.prototype.matchAll
Annex B: Browser-Only Features
HTML-Like Comments
Regular Expression Tweaks
Control Character Escape (\cX) Extension
Tolerating Invalid Sequences
RegExp.prototype.compile
Additional Built-In Properties
Additional Object Properties
Additional String Methods
Various Bits of Loosened or Obscure Syntax
When document.all Isn’t There . . . or Is It?
Tail Call Optimization
Old Habits to New
Use Binary Literals
Use New Math Functions Instead of Various Math Workarounds
Use Nullish Coalescing for Defaults
Use Optional Chaining Instead of && Checks
Leave the Error Binding (e) Off of “catch (e)” When Not Using It
Use the Exponentiation Operator (**) Rather Than Math.pow
Chapter 18: Upcoming Class Features
Public and Private Class Fields, Methods, and Accessors
Public Field (Property) Definitions
Private Fields
Private Instance Methods and Accessors
Private Methods
Private Accessors
Public Static Fields, Private Static Fields, and Private Static Methods
Public Static Fields
Private Static Fields
Private Static Methods
Old Habits to New
Use Property Definitions Instead of Creating Properties in the Constructor (Where Appropriate)
Use Private Fields Instead of Prefixes (Where Appropriate)
Use Private Methods Instead of Functions Outside the Class for Private Operations
Chapter 19: A Look Ahead . . .
Top-Level await
Overview and Use Cases
Example
Error Handling
WeakRefs and Cleanup Callbacks
WeakRefs
Cleanup Callbacks
RegExp Match Indices
String.prototype.replaceAll
Atomics asyncWait
Various Syntax Tweaks
Numeric Separators
Hashbang Support
Legacy Deprecated REGEXP Features
Thank You for Reading!
Appendix A: AppendixFantastic Features and Where to Find Them
Features in Alphabetical Order
New Fundamentals
New Syntax, Keywords, Operators, Loops, and Similar
New Literal Forms
Standard Library Additions and Changes
Miscellaneous
Index
EULA