Master the Java fundamentals and have a lot of fun solving the Java code Challenges of this book. You will see if you really know core Java concepts well. There are more than 70 well-elaborated Java code Challenges for you to challenge yourself and refine your Java skills to the very best so you can get rid of bugs far more easily.
To get the best jobs and create high-quality code, you need to know Java very well. The Java Challenges book is a powerful way for you to master the fundamentals of Java by having fun with code challenges so you become a well-prepared highly employable Java Challenger Developer.
This book contains more than 70 well-elaborated Java Challenges that will help you break your limits on your Java skills. Want to challenge yourself and become better? The Java Challenges is the book for you!
Author(s): Rafael Chinelato Del Nero
Publisher: Independently Published
Year: 2023
Language: English
Pages: 372
Table of Contents
1 Introduction
1.2 Why Java?
1.3 What kinds of concepts are in this book?
1.4 Who is this book for?
1.5 What are the Java Challenges?
1.6 Disclaimer about the Java Challenges
1.7 Java versioning and tools
1.8 Will this book prepare you for the software development market?
2 Variable types and flow control (Review)
2.1 A Brief Review about Algorithms
2.2 Arithmetic Operators
2.3 Flow Control
2.4 Loops
2.5 Arrays
2.6 Local variable restrictions
2.7 Candy Price Code Challenge
2.8 Summary
3 Basic object-oriented programming (Review)
3.1 Classes
3.2 Methods
3.3 The Keyword this
3.4 Constructors
3.5 Object references
3.6 Arrays are objects in Java
3.7 Bank Deposit/Withdraw Challenge
3.8 Summary
4 Encapsulation access modifiers, and package structure
4.1 Programming to interfaces
4.2 What are and how to use getters and setters?
4.3 The Builder Design Pattern
4.4 Organizing Packages in a Real Project
4.5 Encapsulation Patterns
4.6 Access Modifiers
4.7 Inner Class
4.8 The static keyword
4.9 Instance and static block
4.10 Small Real-World Project Challenge
4.11 Summary
5 Overloading
5.1 Overloading basics
5.2 Wrappers and autoboxing
5.3 Varargs
5.4 Overloading Real-World Usage Challenge
5.5 Summary
6 Inheritance and Polymorphism
6.1 When to use inheritance
6.2 Every Class is an Object
6.3 Checking the type of an object
6.4 The toString method
6.5 Access modifiers and inheritance
6.6 Object composition
6.7 Multiple inheritance in Java
6.8 Using super to access a parent class’s methods
6.9 Constructors and inheritance
6.10 Class casting
6.11 Preventing inheritance
6.12 Abstract classes
6.13 Factory Method Strategy Discount Real-world Challenge
6.14 Summary
7 Interfaces
7.1 Interfaces and Polymorphism
7.2 Covariant return types
7.3 Default methods
7.4 Abstract classes vs. interfaces
7.5 Static methods in interfaces
7.6 Simulating multiple inheritance with default methods
7.7 Private methods in interfaces
7.8 Command Design Pattern Challenge
7.9 Summary
8 Exceptions
8.1 Checked and unchecked exceptions
8.2 Stack Trace
8.3 Handling or Declaring Checked Exceptions
8.4 try, catch, finally
8.6 try with resources
8.7 Multi catch
8.8 Creating a customized exception
8.9 Throw early, catch late
8.10 Real World Exception Creation Challenge
8.11 Summary
9 Lambdas and Functional Interfaces
9.1 What is Lambda?
9.1.3 Mysterious Door Lambda Challenge
9.2 Functional Interfaces
9.3 Method Reference
9.4 Lambda Method Reference Matcher Challenge:
9.5 Summary
10 Optional
10.1 Wrapping a value into Optional
10.2 isPresent and isEmpty
10.3 Optional Antipatterns
10.4 ifPresent and ifPresentOrElse
10.6 Handling Exceptions with orElseThrow
10.7 Transforming Optional Data
10.8 Final Yoshi Food Optional Challenge
10.9 Summary
11 Generics and Object Comparison
11.1 Comparing objects with equals and hashcode
11.2 Generics
11.4 Upper and Lower Bound Generics
11.5 Summary
12 Collections
12.1 Collections API
12.2 List
12.3 ArrayList
12.4 Vector
12.5 Deque & Stack
12.6 ConcurrentModificationException
12.7 Using Comparable
12.8 Set
12.9 HashSet
12.10 LinkedHashSet
12.11 TreeSet
12.12 Map
12.16 TreeMap
12.17 Elements Searching
12.18 Summary
13 Streams
Creating a Stream
Intermediate Operations
Terminal Operations
Transforming Streams
Processing Order
Parallel Stream
Summary
13 Newest Features of Java (In Development)
13.1 Introduction to Modules Java 9
13.2 Reserved word var from Java 10
13.3 New switch case statement from Java 14
13.4 Using record from Java 14
13.5 Using Sealed classes Java 15
13.6 Using Pattern Matching Type Checks Java 15
13.7 Text Blocks Java 15
13.8 Summary