iOS Test-Driven Development by Tutorials (First Edition): Learn Real-World Test-Driven Development

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Learn how to test iOS Applications! iOS Test-Driven Development introduces you to a broad range of concepts with regard to not only writing an application from scratch with testing in mind, but also applying these concepts to already written applications which have little or no tests written for their functionality. Who This Book Is For This book is for intermediate iOS developers who already know the basics of iOS and Swift development but want to learn how to write code which is both testable and maintainable. Topics Covered in iOS Test-Driven Development The TDD Cycle: Learn the concepts of Test-Driven Development and how to implement these concepts within an iOS application. Test Expressions and Expectations: Learn how to test both synchronous code using expressions and asynchronous code using expectations. Test RESTful Networking: Write tests to verify networking endpoints and the ability to mock the returned results. Test Authentication: Write tests which run against authenticated endpoints. Legacy Problems: Explore the problems legacy applications written without any unit tests or without thought of testing the code. Breaking Dependencies into Modules: Learn how to take dependencies within your code and compartmentalize these into their own modules with their own tests. Refactoring Large Classes: Learn how to refactor large unweilding classes into smaller more manageable and testable classes / objects. One thing you can count on: after reading this book, you’ll be prepared to write testable applications which you can have confidence in making changes too with the knowledge your tests will catch breaking changes.

Author(s): Joshua Greene, Michael Katz
Edition: 1
Publisher: Razeware LLC
Year: 2019

Language: English
Commentary: Up to date to iOS 13, Xcode 11 & Swift 5.1

Introduction
About this book
Section introductions
How to read this book
What You Need
Book License
Book Source Code & Forums
Chapter 1: What Is TDD?
Why should you use TDD?
What should you test?
But TDD takes too long!
When should you use TDD?
Key points
Chapter 2: The TDD Cycle
Getting started
Red: Write a failing test
Green: Make the test pass
Refactor: Clean up your code
Repeat: Do it again
TDDing init(availableFunds:)
TDDing addItem
Adding two items
Challenge
Key points
Chapter 3: TDD App Setup
About the FitNess app
Your first test
Red-Green-Refactor
Test nomenclature
Structure of XCTestCase subclass
Your next set of tests
Using @testable import
Testing initial conditions
Refactoring
Challenge
Key points
Where to go from here?
Chapter 4: Test Expressions
Assert methods
View controller testing
Test ordering matters
Code coverage
Debugging tests
Challenge
Key points
Where to go from here?
Chapter 5: Test Expectations
Using an expectation
Testing for true asynchronicity
Waiting for notifications
Showing the alert to a user
Getting specific about notifications
Driving alerts from the data model
Using other types of expectations
Challenge
Key points
Where to go from here?
Chapter 6: Dependency Injection & Mocks
What's up with fakes, mocks, and stubs?
Understanding CMPedometer
Mocking
Handling error conditions
Getting actual data
Making a functional fake
Wiring up the chase view
Time dependencies
Challenge
Key points
Where to go from here?
Chapter 7: Introducing Dog Patch
Getting started
Understanding Dog Patch's architecture
Where to go from here?
Chapter 8: Networking client
Getting Started
Setting up the networking client
TDDing the networking call
Dispatching to a response queue
Key points
Chapter 9: Using the Network Client
Getting started
Creating a shared instance
Adding a network client property
Using the network client
Creating the network client protocol
Creating the mock network client
Using the mock network client
Key points
Chapter 10: Image Client
Getting started
Setting up the image client
Creating an image client protocol
Downloading an image
Caching
Setting an image view from a URL
Using the image client
Key points
Chapter 11: Legacy Problems
Introducing MyBiz
Identifying a change point
Finding a test point
Breaking dependencies
Writing tests
Making a change and refactoring
Challenges
Key points
Where to go from here?
Chapter 12: Dependency Maps
Getting started
Choosing where to begin
Finding direct dependencies
Finding secondary dependencies
Deciding when to stop
What are problematic dependencies?
Finding problematic dependencies
Completing the map
Breaking up complex systems
Key Points
Where to go from here?
Chapter 13: Breaking Up Dependencies
Getting started
Characterizing the system
Breaking up the API/AppDelegate dependency
Breaking the AppDelegate dependency
Breaking the ErrorViewController dependency
Challenge
Key Points
Where to go from here?
Chapter 14: Modularizing Dependencies
Moving files
Using the new framework with Login
Fixing MyBiz
Wrap up
Challenges
Key points
Where to go from here?
Chapter 15: Adding Features to Existing Classes
Getting started
Sending reports
Adding analytics to the view controllers
Passing around dependencies
Challenge
Key points
Where to go from here?