Introduction to Video and Image Processing: Building Real Systems and Applications

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This textbook presents the fundamental concepts and methods for understanding and working with images and video in an unique, easy-to-read style which ensures the material is accessible to a wide audience. Exploring more than just the basics of image processing, the text provides a specific focus on the practical design and implementation of real systems for processing video data. Features: includes more than 100 exercises, as well as C-code snippets of the key algorithms; covers topics on image acquisition, color images, point processing, neighborhood processing, morphology, BLOB analysis, segmentation in video, tracking, geometric transformation, and visual effects; requires only a minimal understanding of mathematics; presents two chapters dedicated to applications; provides a guide to defining suitable values for parameters in video and image processing systems, and to conversion between the RGB color representation and the HIS, HSV and YUV/YCbCr color representations.

Author(s): Thomas B. Moeslund (auth.)
Series: Undergraduate Topics in Computer Science
Edition: 1
Publisher: Springer-Verlag London
Year: 2012

Language: English
Pages: 227
Tags: Image Processing and Computer Vision; Pattern Recognition; Multimedia Information Systems; User Interfaces and Human Computer Interaction; Media Design; Computer Appl. in Arts and Humanities

Front Matter....Pages I-XI
Introduction....Pages 1-5
Image Acquisition....Pages 7-24
Color Images....Pages 25-42
Point Processing....Pages 43-70
Neighborhood Processing....Pages 71-89
Morphology....Pages 91-101
BLOB Analysis....Pages 103-115
Segmentation in Video Data....Pages 117-128
Tracking....Pages 129-139
Geometric Transformations....Pages 141-153
Visual Effects....Pages 155-167
Application Example: Edutainment Game....Pages 169-176
Application Example: Coin Sorting Using a Robot....Pages 177-185
Back Matter....Pages 187-227