Interactive Technologies and Sociotechnical Systems: 12th International Conference, VSMM 2006, Xi’an, China, October 18-20, 2006. Proceedings

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This book constitutes the refereed proceedings of the 13th International Conference on Interactive Technologies and Sociotechnical Systems, VSMM 2006, held in Xi'an, China in October 2006.

The 59 revised full papers presented together with one keynote paper were carefully reviewed and selected from more than 180 submissions. The papers are organized in topical sections on virtual reality and computer graphics, vision and image technology, geometry processing, collaborative systems and GIS-related, digital heritage and healthcare, sensing and robotics, as well as arts and gaming.

Author(s): Chen Yujun, Wang Jiaxin, Yang Zehong, Song Yixu (auth.), Hongbin Zha, Zhigeng Pan, Hal Thwaites, Alonzo C. Addison, Maurizio Forte (eds.)
Series: Lecture Notes in Computer Science 4270 : Information Systems and Applications, incl. Internet/Web, and HCI
Edition: 1
Publisher: Springer-Verlag Berlin Heidelberg
Year: 2006

Language: English
Pages: 547
Tags: User Interfaces and Human Computer Interaction; Information Systems Applications (incl.Internet); Multimedia Information Systems; Artificial Intelligence (incl. Robotics); Computer Graphics; Computer Appl. in Arts and Humanities

Front Matter....Pages -
A Novel Parameter Learning Method of Virtual Garment....Pages 1-6
Augmented Reality as Perceptual Reality....Pages 7-10
A Multimodal Reference Resolution Approach in Virtual Environment....Pages 11-20
SC: Prototypes for Interactive Architecture....Pages 21-28
Model-Based Design of Virtual Environment Behavior....Pages 29-39
Beh-VR: Modeling Behavior of Dynamic Virtual Reality Contents....Pages 40-51
N’Files – A Space to React. Communication Between Architecture and Its Users....Pages 52-59
IPML: Extending SMIL for Distributed Multimedia Presentations....Pages 60-70
The Use of Multi-sensory Feedback to Improve the Usability of a Virtual Assembly Environment....Pages 71-80
GPU-Based Soft Shadow Rendering Using Non-linear Pre-computed Radiance Transfer Approximation....Pages 81-92
Predictive Occlusion Culling for Interactive Rendering of Large Complex Virtual Scene....Pages 93-102
A Study on Perception and Operation Using Free Form Projection Display....Pages 103-109
A Service-Oriented Architecture for Progressive Delivery and Adaptive Rendering of 3D Content....Pages 110-118
Embedding Image Watermarks into Local Linear Singularity Coefficients in Ridgelet Domain....Pages 119-127
Rotated Haar-Like Features for Face Detection with In-Plane Rotation....Pages 128-137
Contour Grouping: Focusing on Image Patches Around Edges....Pages 138-146
Synthetic Stereoscopic Panoramic Images....Pages 147-155
Building a Sparse Kernel Classifier on Riemannian Manifold....Pages 156-163
Three-Dimension Maximum Between-Cluster Variance Image Segmentation Method Based on Chaotic Optimization....Pages 164-173
A Multi-sensor Image Registration Method Based on Harris Corner Matching....Pages 174-183
Graph Based Energy for Active Object Removal....Pages 184-193
Object-Based Image Recoloring Using Alpha Matte and Color Histogram Specification....Pages 194-203
Reconstructing Symmetric Curved Surfaces from a Single Image and Its Application....Pages 204-213
Constructing 3D Surface from Planar Contours with Grid Adjustment Analysis....Pages 214-221
Geometric Modeling for Interpolation Surfaces Based on Blended Coordinate System....Pages 222-231
Orthogonal Least Square RBF Based Implicit Surface Reconstruction Methods....Pages 232-241
An Interpolatory Subdivision Scheme for Triangular Meshes and Progressive Transmission....Pages 242-252
Geometric Hermite Curves Based on Different Objective Functions....Pages 253-262
Aligning 3D Polygonal Models with Improved PCA....Pages 263-268
A Crowd Evacuation System in Emergency Situation Based on Dynamics Model....Pages 269-280
Come Closer: Encouraging Collaborative Behaviour in a Multimedia Environment....Pages 281-289
The Component Based Factory Automation Control in the Internet Environment....Pages 290-299
Database, Communication and Creation – A Research on Cultural Heritage-Based Educational Models....Pages 300-307
An Adaptive Reliable QoS for Resource Errors Running on Ubiquitous Computing Environments....Pages 308-317
Learner’s Tailoring E-Learning System on the Item Revision Difficulty Using PetriNet....Pages 318-327
A Time-Controlling Terrain Rendering Algorithm....Pages 328-337
Developing and Analyzing Geographical Content Display System by Using RFID....Pages 338-348
Determination of Ancient Manufacturing Techniques of Ceramics by 3D Shape Estimation....Pages 349-357
CG Restoration of a Historical Noh Stage and Its Use for Edutainment....Pages 358-367
Surveying and Mapping Caves by Using 3D Digital Technologies....Pages 368-376
On the Use of 3D Scanner for Chinese Opera Documentation....Pages 377-386
3D Data Retrieval of Archaeological Pottery....Pages 387-395
Participation as a Model the Canadian Heritage Information Network....Pages 396-398
3D Digital Archive of the Burghers of Calais....Pages 399-407
The EPOCH Multimodal Interface for Interacting with Digital Heritage Artefacts....Pages 408-417
Virtual Manuscripts for an Enhanced Museum and Web Experience ‘Living Manuscripts’....Pages 418-427
Note-Taking Support for Nurses Using Digital Pen Character Recognition System....Pages 428-436
Human-Robot Interaction in a Ubiquitous House....Pages 437-445
Development and Evaluation of a Hybrid Shared Tele-Haptic System....Pages 446-455
Experimental Investigation on Integral Cognition by Multiple Senses....Pages 456-465
Object Detection for a Mobile Robot Using Mixed Reality....Pages 466-475
A Humanoid Robot to Prevent Children Accidents....Pages 476-485
Facial Sketch Rendering and Animation for Fun Communications....Pages 486-494
Implementation of a Notation-Based Motion Choreography System....Pages 495-503
Nomadic Perspectives: Spatial Representation in Oriental Scroll Painting and Holographic Panoramagrams....Pages 504-513
Urban-Planning Game....Pages 514-519
Virtual Network Marathon: Fitness-Oriented E-Sports in Distributed Virtual Environment....Pages 520-529
Creating an Authentic Aural Experience in the Digital Songlines Game Engine: Part of a Contextualised Cultural Heritage Knowledge Toolkit....Pages 530-535
3D Interactive Computer Games as a Pedagogical Tool....Pages 536-544
Back Matter....Pages -