Predicting the future is a risky game, and can often leave egg on one’s face. However when the organizers of the Intelligent Virtual Environments workshop at the European Conference on AI predicted that the field of Intelligent Virtual Agents would grow and mature rapidly, they were not wrong. From this small workshop spawned the successful one on Intelligent Virtual Agents, held in Manchester in 1999. This volume comprises the proceedings of the much larger third workshop held in Madrid, September 10 11, 2001, which successfully achieved the aim of taking a more international focus, bringing together researchers from all over the world. We received 35 submissions from 18 different countries in America, Asia, and Africa. The 16 papers presented at the conference and published here show the high quality of the work that is currently being done in this field. In addition, five contributions were selected as short papers, which were presented as posters at the workshop. This proceedings volume also includes the two prestigious papers presented at the workshop by our keynote speakers: Daniel Thalmann, Professor at the Swiss Federal Institute of Technology (EPFL) in Lausanne and Director of the Computer Graphics Lab., who talked about The Foundations to Build a Virtual Human Society. Jeff Rickel, Project Leader at the Information Sciences Institute and a Research Assistant Professor in the Department of Computer Science at the University of Southern California, who debated about Intelligent Virtual Agents for Education and Training: Opportunities and Challenges.
Author(s): Daniel Thalmann (auth.), Angélica de Antonio, Ruth Aylett, Daniel Ballin (eds.)
Series: Lecture Notes in Computer Science 2190 : Lecture Notes in Artificial Intelligence
Edition: 1
Publisher: Springer-Verlag Berlin Heidelberg
Year: 2001
Language: English
Pages: 252
Tags: Artificial Intelligence (incl. Robotics); User Interfaces and Human Computer Interaction; Information Systems Applications (incl.Internet); Computers and Education
The Foundations to Build a Virtual Human Society....Pages 1-14
Intelligent Virtual Agents for Education and Training: Opportunities and Challenges....Pages 15-22
Eye Pattern Analysis in Intelligent Virtual Agents....Pages 23-35
Communicating Emotion in Virtual Environments through Artificial Scents....Pages 36-46
A Framework for Reasoning About Animation Systems....Pages 47-60
Autonomous Avatars? From Users to Agents and Back....Pages 61-71
Equipping a Lifelike Animated Agent with a Mind....Pages 72-85
Intelligent Agents Who Wear Your Face: Users’ Reactions to the Virtual Self....Pages 86-99
Intelligent Virtual Agent Societies on the Internet....Pages 100-111
Virtual Agent Societies with the mVITAL Intelligent Agent System....Pages 112-125
An Overview of the Use of Mobile Agents in Virtual Environments....Pages 126-136
Continuous Presence in Collaborative Virtual Environments: Towards a Hybrid Avatar-Agent Model for User Representation....Pages 137-155
Agents’ Interaction in Virtual Storytelling....Pages 156-170
Papous: The Virtual Storyteller....Pages 171-180
A Dramatised Actant Model for Interactive Improvisational Plays....Pages 181-194
The InViWo Toolkit: Describing Autonomous Virtual Agents and Avatars....Pages 195-209
SimHuman: A Platform for Real-Time Virtual Agents with Planning Capabilities....Pages 210-223
MAgentA: An Architecture for Real Time Automatic Composition of Background Music....Pages 224-232
Agent Oriented Simulation with OOCSMP. An Example in Evolutionary Ant Colonies....Pages 233-234
The Lexicon and the Alphabet of Gesture, Gaze, and Touch....Pages 235-236
Extraction and Reconstruction of Personal Characters from Human Movement....Pages 237-238
The Origin of the Speeches: Language Evolution through Collaborative Reinforcement Learning....Pages 239-241
Fanky: A Tool for Animating Faces of 3D Agents....Pages 242-243