Nowadays, intelligent techniques are more and more used in Computer Graphics in order to optimise the processing time, to find more accurate solutions for a lot of Computer Graphics problems, than with traditional methods, or simply to find solutions in problems where traditional methods fail. The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volumes “Artificial Intelligence Techniques for Computer Graphics” (2008) and “Intelligent Computer Graphics 2009” (2009). This volume contains selected extended papers from the last 3IA Conference (3IA’2010), which has been held in Athens (Greece) in May 2010. This year papers are particularly exciting and concern areas like rendering, viewpoint quality, data visualisation, vision, computational aesthetics, scene understanding, intelligent lighting, declarative modelling, GIS, scene reconstruction and other important themes.
Author(s): Y. Duthen, H. Luga, N. Lassabe, S. Cussat-Blanc (auth.), Dimitri Plemenos, Georgios Miaoulis (eds.)
Series: Studies in Computational Intelligence 321
Edition: 1
Publisher: Springer-Verlag Berlin Heidelberg
Year: 2010
Language: English
Pages: 248
Tags: Computational Intelligence; Artificial Intelligence (incl. Robotics); Computer Graphics
Front Matter....Pages -
An Introduction to the Bio-logic of Artificial Creatures ....Pages 1-23
A Cutaway Visualization Technique for Understanding Scenes with Embedded Objects....Pages 25-46
Surface Reconstruction with Smart Growing Cells....Pages 47-66
Collaborative Foreground Background Object Isolation and Tracking....Pages 67-84
Using Fuzzy Logic to Describe Vague Solid Models....Pages 85-104
A GIS Platform for Automatic Navigation into Georeferenced Scenes Using GIS Scene Explorer (GIS-SE)....Pages 105-122
A Level of Interaction Framework for Exploratory Learning with Characters in Virtual Environments....Pages 123-143
A Comparison of Two Machine Learning Approaches for Photometric Solids Compression....Pages 145-164
A Collaborative Framework for Virtual Globe Based 3D City Modeling....Pages 165-184
A Computerized Method to Generate Complex Symmetric and Geometric Tiling Patterns....Pages 185-210
Personalized View Selection of 3D Molecular Proteins....Pages 211-227
Interactive Volume-Based Indirect Illumination of Dynamic Scenes....Pages 229-245
Back Matter....Pages -