The two volume set LNCS 5726 and LNCS 5727 constitutes the refereed proceedings of the 12th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2009, held in Uppsala, Sweden, in August 2009.
The 183 revised papers presented together with 7 interactive poster papers, 16 workshops, 11 tutorials, 2 special interest group papers, 6 demonstrations, 3 panels and 12 doctoral consortium papers were carefully reviewed and selected from 723 submissions. The 91 papers included in the second volume are organized in topical sections on multimodal interfaces; multi-user interaction and cooperation; novel user interfaces and interaction techniques; social media/social networks; tangible user interfaces and robotics; tools for design, modelling and evaluation; usability evaluation methods; user experience; user interfaces for safety critical systems and health care; user interfaces for Web applications and e-commerce; and visualization techniques.
Author(s): Julio Miró-Borrás, Pablo Bernabeu-Soler, Raul Llinares, Jorge Igual (auth.), Tom Gross, Jan Gulliksen, Paula Kotzé, Lars Oestreicher, Philippe Palanque, Raquel Oliveira Prates, Marco Winckler (eds.)
Series: Lecture Notes in Computer Science 5727 : Information Systems and Applications, incl. Internet/Web, and HCI
Edition: 1
Publisher: Springer-Verlag Berlin Heidelberg
Year: 2009
Language: English
Pages: 992
Tags: User Interfaces and Human Computer Interaction; Information Systems Applications (incl.Internet); Artificial Intelligence (incl. Robotics); Computers and Education; Computers and Society; Software Engineering
Front Matter....Pages -
Ambiguous Keyboards and Scanning: The Relevance of the Cell Selection Phase....Pages 1-4
Force Feedback Magnitude Effects on User’s Performance during Target Acquisition: A Pilot Study....Pages 5-8
Gaze-Assisted Pointing for Wall-Sized Displays....Pages 9-12
Hand Pointing Accuracy for Vision-Based Interactive Systems....Pages 13-16
Pen-Based Video Annotations: A Proposal and a Prototype for Tablet PCs....Pages 17-20
Human Perception of Near-Duplicate Videos....Pages 21-24
PressureMove: Pressure Input with Mouse Movement....Pages 25-39
Bimanual Interaction with Interscopic Multi-Touch Surfaces....Pages 40-53
Multimodal Media Center Interface Based on Speech, Gestures and Haptic Feedback....Pages 54-57
Comparing Gestures and Traditional Interaction Modalities on Large Displays....Pages 58-61
Bodily Explorations in Space: Social Experience of a Multimodal Art Installation....Pages 62-75
Advanced Maintenance Simulation by Means of Hand-Based Haptic Interfaces....Pages 76-88
Multimodal Interaction within Ambient Environments: An Exploratory Study....Pages 89-92
Multimodal Interaction: Intuitive, Robust, and Preferred?....Pages 93-96
Sharing Map Annotations in Small Groups: X Marks the Spot....Pages 97-110
Effect of Peripheral Communication Pace on Attention Allocation in a Dual-Task Situation....Pages 111-124
Is the Writing on the Wall for Tabletops?....Pages 125-137
Investigating the Effect of Hyperlink Information Scent on Users’ Interaction with a Web Site....Pages 138-142
Interpersonal Privacy Management in Distributed Collaboration: Situational Characteristics and Interpretive Influences....Pages 143-156
Assessing the “Quality of Collaboration” in Technology-Mediated Design Situations with Several Dimensions....Pages 157-160
A Multi-touch Tool for Co-creation....Pages 161-164
GColl: A Flexible Videoconferencing Environment for Group-to-Group Interaction....Pages 165-168
Space as a Resource in Creative Design Practices....Pages 169-172
five : Enhancing 3D Wall Displays with a 2D High-Resolution Overlay....Pages 173-186
Improving Window Switching Interfaces....Pages 187-200
The Panopticon and the Performance Arena: HCI Reaches within....Pages 201-204
Exploring the Use of Discrete Gestures for Authentication....Pages 205-213
AirMouse: Finger Gesture for 2D and 3D Interaction....Pages 214-227
Follow My Finger Navigation....Pages 228-231
DGTS: Integrated Typing and Pointing....Pages 232-235
Understanding Multi-touch Manipulation for Surface Computing....Pages 236-249
How Not to Become a Buffoon in Front of a Shop Window: A Solution Allowing Natural Head Movement for Interaction with a Public Display....Pages 250-263
Chucking: A One-Handed Document Sharing Technique....Pages 264-278
This Just In! Your Life in the Newspaper....Pages 279-292
Instruction, Feedback and Biometrics: The User Interface for Fingerprint Authentication Systems....Pages 293-305
Measurement of Olfactory Characteristics for Two Kinds of Scent in a Single Breath....Pages 306-318
Keyboard before Head Tracking Depresses User Success in Remote Camera Control....Pages 319-331
QualiTrack: Highspeed TUI Tracking for Tabletop Applications....Pages 332-335
Augmenting Surface Interaction through Context-Sensitive Mobile Devices....Pages 336-339
Designing Novel Image Search Interfaces by Understanding Unique Characteristics and Usage....Pages 340-353
Crossmedia Systems Constructed around Human Activities: A Field Study and Implications for Design....Pages 354-367
Query Suggestion for On-Device Troubleshooting....Pages 368-371
Acquisition of Animated and Pop-Up Targets....Pages 372-385
An Optical Pen Tracking System as Alternative Pointing Device....Pages 386-399
Did “Minority Report” Get It Wrong? Superiority of the Mouse over 3D Input Devices in a 3D Placement Task....Pages 400-414
The MAGIC Touch: Combining MAGIC-Pointing with a Touch-Sensitive Mouse....Pages 415-428
Honeycomb: Visual Analysis of Large Scale Social Networks....Pages 429-442
Simulating Social Networks of Online Communities: Simulation as a Method for Sociability Design....Pages 443-456
Designing Interaction for Local Communications: An Urban Screen Study....Pages 457-460
WidSets: A Usability Study of Widget Sharing....Pages 461-464
A Model for Steering with Haptic-Force Guidance....Pages 465-478
Designing Laser Gesture Interface for Robot Control....Pages 479-492
A Haptic-Enhanced System for Molecular Sensing....Pages 493-496
Designing with Only Four People in Mind? – A Case Study of Using Personas to Redesign a Work-Integrated Learning Support System....Pages 497-509
Play-Personas: Behaviours and Belief Systems in User-Centred Game Design....Pages 510-523
Developing and Validating Personas in e-Commerce: A Heuristic Approach....Pages 524-527
Picking Up Artifacts: Storyboarding as a Gateway to Reuse....Pages 528-541
Are User Interface Pattern Languages Usable? A Report from the Trenches....Pages 542-545
Get Your Requirements Straight: Storyboarding Revisited....Pages 546-549
Hello World! – Experiencing Usability Methods without Usability Expertise....Pages 550-565
Supporting Worth Mapping with Sentence Completion....Pages 566-581
What Is an Activity? Appropriating an Activity-Centric System....Pages 582-595
Sharing Usability Problem Sets within and between Groups....Pages 596-599
Obstacles to Option Setting: Initial Results with a Heuristic Walkthrough Method....Pages 600-603
Dimensions of Context Affecting User Experience in Mobile Work....Pages 604-617
When Joy Matters: The Importance of Hedonic Stimulation in Collocated Collaboration with Large-Displays....Pages 618-629
The ’Joy-of-Use’-Button: Recording Pleasant Moments While Using a PC....Pages 630-633
Introducing a Pairwise Comparison Scale for UX Evaluations with Preschoolers....Pages 634-637
The Effect of Brand on the Evaluation of Websites....Pages 638-651
Does Branding Need Web Usability? A Value-Oriented Empirical Study....Pages 652-665
What Needs Tell Us about User Experience....Pages 666-669
From Paper to PDA: Design and Evaluation of a Clinical Ward Instruction on a Mobile Device....Pages 670-683
Designing User Interfaces for Smart-Applications for Operating Rooms and Intensive Care Units....Pages 684-695
Interactive Therapeutic Multi-sensory Environment for Cerebral Palsy People....Pages 696-699
Designing Systems for Health Promotion and Autonomy in Older Adults....Pages 700-703
CLINICAL SURFACES – Activity-Based Computing for Distributed Multi-Display Environments in Hospitals....Pages 704-717
Designing a Safer Interactive Healthcare System - The Impact of Authentic User Participation....Pages 718-730
A Novel Approach for Creating Activity-Aware Applications in a Hospital Environment....Pages 731-744
Investigating CAPTCHAs Based on Visual Phenomena....Pages 745-748
Reflection of a Year Long Model-Driven Business and UI Modeling Development Project....Pages 749-762
Designing Tools for Supporting User Decision-Making in e-Commerce....Pages 763-776
Designing for Culturally Contextualized Learning Activity Planning: Matching Learning Theories and Practice....Pages 777-790
WIPDash: Work Item and People Dashboard for Software Development Teams....Pages 791-804
CGD – A New Algorithm to Optimize Space Occupation in Ellimaps....Pages 805-818
Visual Search Strategies of Tag Clouds - Results from an Eyetracking Study....Pages 819-831
Interactive and Lightweight Mechanisms to Coordinate Interpersonal Privacy in Mediated Communication....Pages 832-833
Liberating Expression: A Freehand Approach to Business Process Modeling....Pages 834-835
Multimodal Interaction with Speech, Gestures and Haptic Feedback in a Media Center Application....Pages 836-837
Social Circles: A 3D User Interface for Facebook....Pages 838-839
Socio-Technical Evaluation Matrix (STEM): A Collaborative Tool to Support and Facilitate Discussion on Socio-Technical Issues of a Design Process....Pages 840-841
Take Three Snapshots - A Tool for Fast Freehand Acquisition of 3D Objects....Pages 842-843
Blended Interaction Design: A Spatial Workspace Supporting HCI and Design Practice....Pages 844-847
Designing an Artificial Robotic Interaction Language....Pages 848-851
Designing Mobile Service Experiences, the Role of Emotional Dimension....Pages 852-855
Development of a Method for Evaluating the Usability of In-Vehicle Information Systems (IVISs)....Pages 856-859
Evaluating Human Computer Interaction through Self-rated Emotion....Pages 860-863
Human-Computer Interaction Techniques in Firefighting....Pages 864-867
Retrieval of User Interface Templates Based on Tasks....Pages 868-871
Supporting Aphasics for Capturing, Organizing and Sharing Personal Experiences....Pages 872-875
The Role of Personal and Shared Displays in Scripted Collaborative Learning....Pages 876-879
Towards a Flexible User Simulation for Evaluating Spoken Dialogue Systems....Pages 880-883
User Aware Technology: From Inter-human Awareness to Technology-User Awareness....Pages 884-887
User eXperience: Tools for Developers....Pages 888-891
A Dynamic Environment for Video Surveillance....Pages 892-895
An Integrated Approach for Creating Service-Based Interactive Applications....Pages 896-899
Implicit Interaction: A Modality for Ambient Exercise Monitoring....Pages 900-903
Interacting with Casework Documents Using Timelines....Pages 904-907
Measuring Emotional Wellbeing with a Non-intrusive Bed Sensor....Pages 908-911
Using a Dynamic Model to Simulate the Heuristic Evaluation of Usability....Pages 912-915
Using Avatars for Improving Speaker Identification in Captioning....Pages 916-919
Biometrics in Practice: What Does HCI Have to Say?....Pages 920-921
Demarcating User eXperience....Pages 922-923
Mobility, Emotion, and Universality in Future Collaboration....Pages 924-925
Designing Interaction for Next Generation Personal Computing....Pages 926-927
Postgraduate Studies in the Field of HCI....Pages 928-929
Advanced Perceptual User Interfaces: Applications for Disabled and Elderly People....Pages 930-931
Combining Requirements and Interaction Design through Usage Scenarios....Pages 932-933
Design Patterns for User Interfaces on Mobile Equipment....Pages 934-935
Eye Tracking in Human-Computer Interaction and Usability Research....Pages 936-937
HCI in the Era of Ambient Media – And beyond 2009 INTERACT Tutorial....Pages 938-939
Introduction to Social Network Analysis....Pages 940-941
Key Issues in Planning and Making Sense of International Field Research....Pages 942-943
Measuring the Subjective User eXperience....Pages 944-945
Methods and Tools for Ethical Usability....Pages 946-947
Model a Discourse and Transform It to Your User Interface....Pages 948-949
Understanding Users in Context: An In-Depth Introduction to Fieldwork for User Centered Design....Pages 950-951
2 nd Workshop on Design for Social Interaction through Physical Play....Pages 952-953
4 th Workshop on Software and Usability Engineering Cross-Pollination: Usability Evaluation of Advanced Interfaces....Pages 954-956
Culture and Technologies for Social Interaction....Pages 957-958
Design and Evaluation of e-Government Applications and Services (DEGAS’2009)....Pages 959-960
Designing for Naturally Engaging Experiences....Pages 961-962
Ethics, Roles and Relationships in Interaction Design in Developing Regions....Pages 963-964
Human Aspects of Visualization....Pages 965-966
Innovation for an Inclusive Future....Pages 967-968
Interplay between Usability Evaluation and Software Development (I-USED 2009)....Pages 969-970
New Challenges for Participation in Participatory Design in Family, Clinical and Other Asymmetrical, Non-work Settings....Pages 971-972
New Sociotechnical Insights in Interaction Design....Pages 973-974
Team Meetings within Clinical Domains – Exploring the Use of Routines and Technical Support for Communication....Pages 975-976
Touch Affordances....Pages 977-978
Towards a Manifesto for Living Lab Co-creation....Pages 979-980
User Experience Evaluation Methods in Product Development (UXEM’09)....Pages 981-982
Virtual Teams and Human Work Interaction Design - Learning to Work in and Designing for Virtual Teams....Pages 983-984
Back Matter....Pages -