Human-Centred Software Engineering - Integrating Usability In The Software Development Lifecycle

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Springer, 2005. — 391 p.
Human-CenteredSoftwareEngineering: Bridging HCI,Usability and Software Engineering From its beginning in the 1980’s, the Field of human-computer interaction (HCI) has been dened as a multidisciplinary arena. By this I mean that there has been an explicit recognition that distinct skills and perspectives are required to make the whole effort of designing usable computer systems work well. Thus people with backgrounds in Computer Science (CS) and Software Engineering (SE) joined with people with backgrounds in various behavioral science disciplines (e. g. , cognitive and social psychogy, anthropology) in an effort where all perspectives were seen as essential tocreating usable systems. But while the Field of HCI brings individuals with many background disciplines together to discuss a common goal - the development of useful, usable, satisfying systems - the form of the collaboration remains unclear. Are we striving to coordinate the varied activities in system development, or are we seeking a richer collaborative framework? In coordination, Usability and SE skills can remain quite distinct and while the activities of each group might be critical to the success of a project, we need only insure that critical results are provided at appropriate points in the development cycle. Communication by one group to the other during an activity might be seen as only minimally necessary. In collaboration, there is a sense that each group can learn something about its own methods and processes through a close partnership with the other. Communication during the process of gathering information from target users of a system by usability professionals would not be seen as something that gets in the way of the essential work of software engineering professionals.
Table of Contents:
Introductory Chapter
An Introduction to Human-Centered Software Engineering
Principles, Myths and Challenges
Key Principles for User-Centred Systems Design
HCI, Usability and Software Engineering Integration: Present and Future
Surveying the Solitudes: An Investigation into the Relationships between Human Computer Interaction and Software Engineering in Practice
Convergence or Competition between Software Engineering and Human Computer
Interaction
Requirements, Scenarios, and Use-cases.
Experience with Using General Usability Scenarios on the Software Architecture of a Collaborative System
Linking User Needs and Use Case-driven Requirements Engineering
Guiding Designers to the World of Usability: Determining Usability Requirements Through Teamwork
Transforming Usability Engineering Requirements Into Software Engineering Specifications: From PUF to UML
UCD, Unified and Agile Processes
Which, When and How Usability Techniques and Activities Should Be Integrated
Coping with Complexity
Towards a Model for Bridging Agile Development and User-Centered Design
Ripple: An Event Driven Design Representation Framework for Integrating Usability and Software Engineering Life Cycles Ripple: An Event Driven Design Representation Framework for Integrating Usability and Software Engineering Life Cycles
UCD Knowledge and UI design Patterns
Integrating User-Centered Design Knowledge With Scenarios
Patterns of Integration: Bringing User Centered Design Into The Software Development Lifecycle
UI Design Patterns: Bridging Use Cases and UI Design
UI Design Patterns: From Theory to Practice

Author(s): Seffah Ahmed, Gulliksen Jan, Desmarais Michel C.

Language: English
Commentary: 1606233
Tags: Библиотека;Компьютерная литература;Проектирование ПО и рефакторинг