How to draw and paint fantasy architecture: from ancient citadels and gothic castles to subterranean palaces and floating fortresses

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Advice and instruction from a leading fantasy illustrator guides art students who intend to pursue careers illustrating computer games, childrens books, graphic novels, and other related media. This books opening chapter analyzes traditional architectural shapes that include arches, columns, towers, vaults, and buttresses. Chapters that follow apply principles of lighting, shadow, and perspective to the architectural forms, and discuss ways of creating surface textures and adding dramatic atmosphere to illustrations. Readers are then guided through a series of projects of increasing complexity in which they create illustrations dominated by fantasy castles, palaces, dungeons, and more. Here is comprehensive instruction in the techniques required for capturing fantastic buildings, alien architecture, and alternate realities. More than 250 enlightening color illustrations.

Author(s): Rob Alexander
Publisher: Barron's Educational Series
Year: 2010

Language: English
Pages: 128
Tags: Искусство и искусствоведение;Изобразительное искусство;Самоучители и пособия по рисованию;Рисование фантастических и сказочных образов;