Holub on Patterns: Learning Design Patterns by Looking at Code

This document was uploaded by one of our users. The uploader already confirmed that they had the permission to publish it. If you are author/publisher or own the copyright of this documents, please report to us by using this DMCA report form.

Simply click on the Download Book button.

Yes, Book downloads on Ebookily are 100% Free.

Sometimes the book is free on Amazon As well, so go ahead and hit "Search on Amazon"

Most programmers learn by looking at computer programs. This book teaches you design patterns in exactly this way: by looking at computer programs and analyzing them in terms of the patterns that they use. Consequently, you learn how the patterns actually occur in the real world, and how to apply the patterns to solve real problems. This book also looks at the broader context of OO (Object-Oriented) design and how the patterns solve commonplace OO design problems. It covers many of the principles of OO design - principles not covered by most books on Java - and shows you how to apply these principles to make your code easier to maintain and debug. The existing books on design patterns take a "catalog" approach, where they show the individual design patterns in isolation. This approach is fundamentally flawed because you can’t see how the design patterns actually function in the real world. The patterns in real programs interact in complex ways, working in concert to solve many problems simultaneously. By seeing the patterns actually applied in a realistic way, you can really understand how to use them in your own code.

Author(s): Allen Holub
Year: 2004

Language: English
Pages: 432