Haptic human-computer interaction is interaction between a human computer user and the computer user interface based on the powerful human sense of touch. Haptic hardware has been discussed and exploited for some time, particularly in the context of computer games. However, so far, little attention has been paid to the general principles of haptic HCI and the systematic use of haptic devices for improving efficiency, effectiveness, and satisfaction in HCI.
This book is the first one to focus on haptic human-computer interaction. It is based on a workshop held in Glasgow, UK, in August / September 2000. The 22 revised full papers presented were carefully reviewed and selected from 35 submissions. Besides a brief historic survey, the book offers topical sections on haptic interfaces for blind people, collaborative haptics, psychological issues and measurement, and applications of haptics.
Author(s): Robert J. Stone (auth.), Stephen Brewster, Roderick Murray-Smith (eds.)
Series: Lecture Notes in Computer Science 2058
Edition: 1
Publisher: Springer-Verlag Berlin Heidelberg
Year: 2001
Language: English
Pages: 220
Tags: User Interfaces and Human Computer Interaction; Artificial Intelligence (incl. Robotics); Image Processing and Computer Vision; Computers and Society; Computers and Education
Haptic feedback: a brief history from telepresence to virtual reality....Pages 1-16
Design principles for tactile interaction....Pages 17-24
The haptic perception of texture in virtual environments: an investigation with two devices....Pages 25-30
Haptic display of mathematical functions for teaching mathematics to students with vision disabilities: design and proof of concept....Pages 31-40
Haptic graphs for blind computer users....Pages 41-51
Web-based touch display for accessible science education....Pages 52-60
Communicating with feeling....Pages 61-68
Improved precision in mediated collaborative manipulation of objects by haptic force feedback....Pages 69-75
Hand-shaped force interface for human-cooperative mobile robot....Pages 76-87
Can the efficiency of a haptic display be increased by short-time practice in exploration?....Pages 88-97
Implicit accuracy constraints in two-fingered grasps of virtual objects with haptic feedback....Pages 98-107
Interaction of visual and haptic information in simulated environments: texture perception....Pages 108-117
The effective combination of haptic and auditory textural information....Pages 118-126
Cursor trajectory analysis....Pages 127-134
What impact does the haptic-stereo integration have on depth perception in stereographic virtual environment? a preliminary study....Pages 135-150
A shape recognition benchmark for evaluating usability of a haptic environment....Pages 151-156
A horse ovary palpation simulator for veterinary training....Pages 157-164
Tactile navigation display....Pages 165-173
Tactile information presentation in the cockpit....Pages 174-181
Scaleable SPIDAR: a haptic interface for human-scale virtual environments....Pages 182-193
The sense of object-presence with projection-augmented models....Pages 194-198
Virtual space computer games with a floor sensor control — human centred approach in the design process....Pages 199-204
Sensing the fabric: to simulate sensation through sensory evaluation and in response to standard acceptable properties of specific materials when viewed as a digital image....Pages 205-218