Go (a.k.a. Golang) is a statically-typed programming language first developed at Google. It is derived from C with additional features such as garbage collection, type safety, dynamic-typing capabilities, additional built-in types, and a large standard library.
This book takes off where basic tutorials on the language leave off. You can immediately put into practice some of the more advanced concepts and libraries offered by the language while avoiding some of the common mistakes for new Go developers.
The book covers basic type and error handling. It explores applications that interact with users, such as websites, command-line tools, or via the file system. It demonstrates how to handle advanced topics such as parallelism, distributed systems, and performance tuning. Lastly, it finishes with reactive and serverless programming in Go.
Author(s): Aaron Torres
Edition: 1ed
Publisher: Packt
Year: 2017
Language: English
Pages: 392
1: I/O AND FILE SYSTEMS
2: COMMAND-LINE TOOLS
3: DATA CONVERSION AND COMPOSITION
4: ERROR HANDLING IN GO
5: ALL ABOUT DATABASES AND STORAGE
6: WEB CLIENTS AND APIS
7: MICROSERVICES FOR APPLICATIONS IN GO
8: TESTING
9: PARALLELISM AND CONCURRENCY
10: DISTRIBUTED SYSTEMS
11: REACTIVE PROGRAMMING AND DATA STREAMS
12: SERVERLESS PROGRAMMING
13: PERFORMANCE IMPROVEMENTS, TIPS, AND TRICKS