Game theory, particularly the use of repeated games, N -person games, and incomplete information games have been popular research techniques in political science, sociology and management, but difficult for new social researchers to use until now.
This book aims makes these topics accessible to all social scientists. Using a common social science game, Chicken, to illustrate the concepts, the book introduces readers to: games of incomplete information; how to build uncertainty into game theoretic models; the concept of Bayesian Nash equilibrium; and the role of repetition.
Author(s): Dr. Evelyn C. Fink, Scott Gates, Dr. Brian D. Humes
Series: Quantitative Applications in the Social Sciences
Edition: 1
Publisher: Sage Publications, Inc
Year: 1998
Language: English
Pages: 84
Header......Page 1
Cover......Page 2
Title Page......Page 3
Table of Contents......Page 8
Series Editor's Introduction......Page 11
Acknowledgements......Page 13
Dedication......Page 14
Preface......Page 15
1. Game Theory: How it is Used......Page 17
2. Imperfect and Incomplete Information......Page 23
3. Repeated Games......Page 48
4. N-Player Games......Page 64
Notes......Page 77
References......Page 81
About the Authors......Page 84