Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming [3 volumes]

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This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concepts, theoretical concerns, and more and is the most comprehensive encyclopedia of video games of its kind, covering video games throughout all periods of their existence and geographically around the world.

This is the second edition of Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, originally published in 2012. All of the entries have been revised to accommodate changes in the industry, and an additional volume has been added to address the recent developments, advances, and changes that have occurred in this ever-evolving field. This set is a vital resource for scholars and video game aficionados alike.

Author(s): Mark J. P. Wolf (editor)
Edition: 2
Publisher: Greenwood
Year: 2021

Language: English
Pages: 1288
Tags: video games; video games encyclopedia; art of gaming; game culture;

Cover
Title Page
Copyright
Contents
List of Entries
Guide to Related Topics
Foreword to the Second Edition
Foreword to the First Edition
Preface
Acknowledgments
A–Z Entries
About the Editor and Contributors
Index