As a result of rapid advancements in computer science during recent decades, there has been an increased use of digital tools, methodologies and sources in the field of digital humanities. While opening up new opportunities for scholarship, many digital methods and tools now used for humanities research have nevertheless been developed by computer or data sciences and thus require a critical understanding of their mode of operation and functionality.
The novel field of digital hermeneutics is meant to provide such a critical and reflexive frame for digital humanities research by acquiring digital literacy and skills. A new knowledge for the assessment of digital data, research infrastructures, analytical tools, and interpretative methods is needed, providing the humanities scholar with the necessary munition for doing critical research. The Doctoral Training Unit Digital History and Hermeneutics at the University of Luxembourg applies this analytical frame to 13 PhD projects. By combining a hermeneutic reflection on the new digital practices of humanities scholarship with hands-on experimentation with digital tools and methods, new approaches and opportunities as well as limitations and flaws can be addressed.
Author(s): Andreas Fickers, Juliane Tatarinov
Series: Studies in Digital History and Hermeneutics, 2
Publisher: De Gruyter
Year: 2022
Language: English
Pages: 312
City: Oldenburg
9783110723991
9783110723991
Contents
Digital history and hermeneutics – between theory and practice: An introduction
I Hermeneutics of machine interpretation
Social network analysis for digital humanities
Hunting for emergences in stone-age settlement patterns with agent-based models
Argument structures of political debates
Exploring a corpus of Indigenous Australian autobiographical works with word embedding modeling
Philosophical perspectives on computational research methods in digital history
II From ‘source’ to ‘data’ and back
From search to digital search
The hybridity of living sources
Reconstructing Roman trade networks
Re-viewing the constcamer
Historians as computer users
III Digital experiences and imaginations of the past
3D models are easy. Good 3D models are not
Walking through the process
Meaning-making in the digital museum
List of authors
Index