Computers, Chess and Cognition

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Traces historical highlights in the development of computer chess, reviews progress of the last two decades, and includes descriptions of some major chess programs, new research ideas, tree searching methods, and an introduction to Go as an important new research area of artificial intelligence. The bibliography is extensive.

Author(s): T. Anthony Marsland, Jonathan Schaeffer, Ken Thompson
Edition: 1
Publisher: Springer
Year: 1990

Language: English
Commentary: +OCR
Pages: 330