This book explores how comics function to make meanings in the manner of a language. It outlines a framework for describing the resources and practices of comics creation and readership, using an approach that is compatible with similar descriptions of linguistic and multimodal communication. The approach is based largely on the work of Michael Halliday, drawing also on the pragmatics of Paul Grice, the Text World Theory of Paul Werth and Joanna Gavins, and ideas from art theory, psychology and narratology. This brings a broad Hallidayan framework of multimodal analysis to comics scholarship, and plays a part in extending that tradition of multimodal linguistics to graphic narrative.
Author(s): Paul Fisher Davies
Series: Palgrave Studies In Comics And Graphic Novels
Publisher: Palgrave Macmillan
Year: 2019
Language: English
Pages: 349
Tags: Comics Studies, Comics, Communication
Front Matter ....Pages i-xix
Introduction (Paul Fisher Davies)....Pages 1-32
Prelude: ‘Animating’ the Narrative in Abstract Comics (Paul Fisher Davies)....Pages 33-61
Representing Processes in Graphic Narrative (Paul Fisher Davies)....Pages 63-95
Games Comics Play: Interpersonal Interaction in Graphic Narrative (Paul Fisher Davies)....Pages 97-131
Abstraction and the Interpersonal in Graphic Narrative (Paul Fisher Davies)....Pages 133-168
Cohesion and the Textuality of Comics (Paul Fisher Davies)....Pages 169-202
The Logical Structures of Comics: Hypotaxis, Parataxis and Text Worlds (Paul Fisher Davies)....Pages 203-241
Coda: Metaphor, Magic and Making Meanings (Paul Fisher Davies)....Pages 243-276
Conclusion (Paul Fisher Davies)....Pages 277-283
Back Matter ....Pages 285-338