Calculus for Computer Graphics

This document was uploaded by one of our users. The uploader already confirmed that they had the permission to publish it. If you are author/publisher or own the copyright of this documents, please report to us by using this DMCA report form.

Simply click on the Download Book button.

Yes, Book downloads on Ebookily are 100% Free.

Sometimes the book is free on Amazon As well, so go ahead and hit "Search on Amazon"

Students studying different branches of computer graphics need to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces. And as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems. In this 3rd edition, the author extends the scope of the original book to include vector differential operators and differential equations and draws upon his experience in teaching mathematics to undergraduates to make calculus appear no more challenging than any other branch of mathematics. He introduces the subject by examining how functions depend upon their independent variables, and then derives the appropriate mathematical underpinning and definitions. This gives rise to a function’s derivative and its antiderivative, or integral. Using the idea of limits, the reader is introduced to derivatives and integrals of many common functions. Other chapters address higher-order derivatives, partial derivatives, Jacobians, vector-based functions, single, double and triple integrals, with numerous worked examples and almost two hundred colour illustrations. This book complements the author’s other books on mathematics for computer graphics and assumes that the reader is familiar with everyday algebra, trigonometry, vectors and determinants. After studying this book, the reader should understand calculus and its application within the world of computer graphics, games and animation.

Author(s): John Vince
Edition: 3
Publisher: Springer International Publishing
Year: 2023

Language: English
Pages: 397

Front Matter
Pages i-xviii
PDF
Introduction

John Vince

Pages 1-3
Functions

John Vince

Pages 5-18
Limits and Derivatives

John Vince

Pages 19-34
Derivatives and Antiderivatives

John Vince

Pages 35-74
Higher Derivatives

John Vince

Pages 75-84
Partial Derivatives

John Vince

Pages 85-99
Integral Calculus

John Vince

Pages 101-133
Area Under a Graph

John Vince

Pages 135-152
Arc Length and Parameterisation of Curves

John Vince

Pages 153-186
Surface Area

John Vince

Pages 187-214
Volume

John Vince

Pages 215-248
Vector-Valued Functions

John Vince

Pages 249-259
Vector Differential Operators

John Vince

Pages 261-283
Tangent and Normal Vectors

John Vince

Pages 285-316
Continuity

John Vince

Pages 317-326
Curvature

John Vince

Pages 327-342
Solving Differential Equations

John Vince

Pages 343-365
Conclusion

John Vince

Pages 367-367