Artificial Animals for Computer Animation: Biomechanics, Locomotion, Perception, and Behavior

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After nearly half a century of research, the Holy Grail of the ?eld of art- cial intelligence (AI) remains a comprehensive computational model capable of emulating the marvelous abilities of animals, including locomotion, p- ception, behavior, manipulation, learning, and cognition. The comprehensive modeling of higher animals –humans and other primates –remains elusive; However, the research documented in this monograph achieves nothing less than a functional computer model of certain species of lower animals that are by no means trivial in their complexity. Reported herein is the 1996 ACM Doctoral Dissertation Award winning work of Xiaoyuan Tu, which she carried out in the Department of Computer Science at the University of Toronto. Tu presents “arti?cial ?shes”, a rema- able computational model of familiar marine animals in their natural habitat. Originally conceived in the context of computer graphics, Tu’s is to date the only PhD dissertation from this major sub?eld of computer science (and the only thesis from a Canadian university) to win the coveted ACM award.

Author(s): Xiaoyuan Tu (auth.)
Series: Lecture Notes in Computer Science 1635
Edition: 1
Publisher: Springer-Verlag Berlin Heidelberg
Year: 1999

Language: English
Pages: 182
Tags: Computer Graphics; Artificial Intelligence (incl. Robotics); Multimedia Information Systems

Introduction....Pages 1-14
Background....Pages 15-27
Functional Anatomy of an Artificial Fish....Pages 29-31
Biomechanical Fish Model and Locomotion....Pages 33-51
Modeling the Form and Appearance of Fishes....Pages 53-63
Perception Modeling....Pages 65-83
The Behavior System....Pages 85-116
Modeling the Marine Environment....Pages 117-120
The Graphical User Interface....Pages 121-126
Animation Results....Pages 127-133
Conclusion and Future Work....Pages 135-142
Epilogue....Pages 143-147