This book constitutes the refereed proceedings of the Third International Workshop on Articulated Motion and Deformable Objects, AMDO 2004, held in Palma de Mallorca, Spain in September 2004.
The 25 revised full papers presented were carefully reviewed and selected for inclusion in the book. Among the topics addressed are geometric and physical modeling of deformable objects, motion analysis, articulated models and animation, visualization of deformable models, 3D recovery from motion, single or multiple human motion analysis and synthesis, applications of deformable models and motion analysis, face tracking, recovering and recognition models, and virtual and augmented reality systems.
Author(s): Geof H. Givens, J. Ross Beveridge (auth.), Francisco J. Perales, Bruce A. Draper (eds.)
Series: Lecture Notes in Computer Science 3179
Edition: 1
Publisher: Springer-Verlag Berlin Heidelberg
Year: 2004
Language: English
Pages: 266
Tags: Image Processing and Computer Vision; Pattern Recognition; Computer Graphics; Artificial Intelligence (incl. Robotics); Simulation and Modeling
Front Matter....Pages -
Using a Generalized Linear Mixed Model to Study the Configuration Space of a PCA+LDA Human Face Recognition Algorithm....Pages 1-11
Discrete Techniques for Real-Time Inspection and Interaction in Virtual Reality....Pages 12-12
Progress in Sign and Gesture Recognition....Pages 13-13
A Haptic Sculpting Technique Based on Volumetric Representation....Pages 14-25
Adaptation of Mesh Morphing Techniques for Avatars Used in Web Applications....Pages 26-38
Improvement of Modal Matching Image Objects in Dynamic Pedobarography Using Optimization Techniques....Pages 39-50
Ear Biometrics Based on Geometrical Method of Feature Extraction....Pages 51-61
A Probabilistic Framework for Articulated Shape Recognition....Pages 62-75
Neuroanatomy Registration: An Algebraic-Topology Based Approach....Pages 76-85
Recognition and Tracking of the Members of a Moving Human Body....Pages 86-98
Image Cues Fusion for Object Tracking Based on Particle Filter....Pages 99-110
3D Human Walking Modeling....Pages 111-122
Variant Design in Immersive Virtual Reality: A Markup Language for Scalable CSG Parts....Pages 123-133
Application of Repeated GA to Deformable Template Matching in Cattle Images....Pages 134-145
On-the-Fly Training....Pages 146-153
Deformable Object Matching Based on Multi-scale Local Histograms....Pages 154-162
Detecting Human Heads and Face Orientations Under Dynamic Environment....Pages 163-176
Analysis of Human Walking Based on aSpaces ....Pages 177-188
Complex Articulated Object Tracking....Pages 189-201
2D Human Tracking by Efficient Model Fitting Using a Path Relinking Particle Filter....Pages 202-213
Multiple Facial Feature Tracking Using Multi-cue Based Prediction Model....Pages 214-226
A System for Choreographic Simulation of Ballet Using a 3D Motion Archive on the Web....Pages 227-238
Human Body Analysis with Biomechanics Criteria....Pages 239-248
A Comparison of Algorithm Design Paradigms in Active Contours for Muscle Recognition....Pages 249-258
Real Time Segmentation and Tracking of Face and Hands in VR Applications....Pages 259-268
Back Matter....Pages -