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■ Book Description:
The exciting new Adobe Dimension CC empowers graphic designers to create high-quality photorealistic imagery using 2D and 3D assets -- and if you have an Adobe Creative Cloud subscription, it’s already included. Now, Adobe Dimension CC Classroom in a Book offers complete hands-on training to help you master it quickly and easily. Straight from Adobe Press, this is the latest in our best-selling series of official Adobe software training guides -- packed with self-paced lessons and downloadable files designed by Adobe training experts. Each chapter contains a project that builds on your growing knowledge of the program, and end-of-chapter review questions reinforce each lesson. Long-time Adobe design consultant and educator Keith Gilbert covers all you need to know about building scenes, applying and editing surface materials, customizing lighting, rendering, and much more -- even if you’ve never worked with 3D tools before!
Author(s): Keith Gilbert
Series: Classroom in a Book (2019 Release)
Edition: 1
Publisher: Adobe Press
Year: 2019
Language: English
Pages: 312
Title Page......Page 12
Copyright Page......Page 13
Where are the Lesson Files?......Page 15
Contents......Page 16
Installing Adobe Dimension......Page 20
Online content......Page 21
Restoring default preferences......Page 22
Adobe Authorized Training Centers......Page 23
1 Introducing Adobe Dimension......Page 24
Introducing Adobe Dimension......Page 25
Starting Dimension and opening a file......Page 27
Exploring the tools......Page 28
Exploring the panels......Page 30
Understanding the Camera......Page 33
Understanding the Canvas......Page 34
Understanding the Ground Plane......Page 36
Using Render Preview......Page 38
The two modes of Dimension......Page 39
Review questions......Page 41
Review answers......Page 42
2 Exploring Design Mode......Page 43
Creating a new project......Page 44
Working with starter assets......Page 46
Selecting and transforming objects......Page 49
Applying materials to models......Page 53
Adjusting the lighting......Page 54
Adjusting the camera......Page 57
Introduction to scene rendering......Page 58
Review answers......Page 60
3 Changing Your View of the Scene: Working with the Camera......Page 61
Saving a camera bookmark......Page 62
Using the Orbit tool......Page 63
Using the Pan tool......Page 67
Using the Dolly tool......Page 69
Using the Horizon tool......Page 70
Using camera bookmarks......Page 75
Simulating depth of field......Page 76
Review answers......Page 77
4 Exploring Render Mode......Page 79
What is rendering?......Page 80
On-canvas rendering......Page 81
Render speed and quality......Page 87
Render export formats......Page 88
Review answers......Page 89
5 Finding 3D Models and Using CC Libraries......Page 91
Using starter assets......Page 92
Finding assets on Adobe Stock......Page 99
Importing 3D models from other sources......Page 105
Identifying potential problems when importing 3D models......Page 109
Review answers......Page 110
6 Working with Materials......Page 111
What are materials?......Page 112
Where to find materials......Page 113
Applying a material to an object......Page 115
Previewing the materials......Page 120
Changing material properties......Page 121
Sub-selecting model faces......Page 127
Linking and unlinking materials......Page 131
Review answers......Page 136
7 Creating Materials with Adobe Capture CC......Page 138
About Adobe Capture CC......Page 139
Capturing a material......Page 140
Using a material from Capture in Dimension......Page 149
Modifying material properties......Page 151
Review answers......Page 158
8 Selecting Objects and Surfaces......Page 159
Using the Selection tools to select objects......Page 160
Using the Magic Wand tool to select surfaces......Page 171
Review answers......Page 178
9 Applying Graphics to Models......Page 180
Beginning a new project and importing a model......Page 181
Applying a background graphic......Page 183
Applying additional graphics......Page 185
Modifying graphic properties......Page 189
Editing a label in Illustrator......Page 190
Adding a background color......Page 191
Using advanced techniques......Page 193
Review questions......Page 203
Review answers......Page 204
10 Working with Backgrounds......Page 205
What you can do with background images......Page 206
Starting a project with a background image......Page 207
Adding a background image to an existing scene......Page 211
What to do when Match Image doesn’t set the perspective correctly......Page 215
Building your own background......Page 218
Review answers......Page 226
11 Working with Lights......Page 227
Experimenting with environment light......Page 228
Experimenting with sunlight......Page 232
Using a custom environment light......Page 234
Experimenting with glow......Page 237
Review questions......Page 240
Review answers......Page 241
12 Pushing the Limits: Model- and Scene-Building Techniques......Page 242
Using geometric shapes from starter assets......Page 243
Using step and repeat creatively......Page 256
Working with planes......Page 264
Using parts from models......Page 269
Borrowing a material from another model......Page 274
Review answers......Page 278
13 Post-Processing with Adobe Photoshop CC......Page 280
Opening a scene rendered as a PSD file in Photoshop......Page 281
Editing the background......Page 282
Using masks to make selections......Page 286
Adjusting materials......Page 288
Correcting color in the image......Page 291
Review answers......Page 292
Index......Page 293