Part human, part animal -- all fantastic!
Veteran illustrator Ryo Sumiyoshi stretches the boundaries of fantasy human-animal hybrids in his new book--presenting not just the usual jungle beasties but a fascinating array of strange and unusual creatures found nowhere else! Sumiyoshi's extensive sketchbook ideas, drawing tips and full-color examples combine insights on body structures and movement with conceptual sketches and notes linking physical attributes to personality and behavior.
The hundreds of drawings in this book show you how to create a rich menagerie of fantasy characters:
- Anthropomorphic furries based on the classic dog, cat, fox and werewolf-type characters
- Humans with animal features like a hunter with a bushy tail and the crafty face of a cat
- Animals with human features, for example a six-legged tiger with a human face
- Animal-to-animal hybrids including a snake-fox and a griffinesque chimera
These creatures boast mix-and-match fangs, beaks, paws, claws, fur, fins, feathers, scales and plates paired with expressive human attributes. And they come from every branch of the animal kingdom--from mammals to birds, reptiles, fish and insects--and everything in between.
This is the ultimate sourcebook for anyone interested in fantasy creature design!
生き物への豊富な知識と愛情が注ぎ込まれた人外技法書
「人馬」「鉄界の戦士」の作者が「人外」のデザインと描き方を解説! 一口に「人外」と言っても、人に寄せた「擬人化」「獣人」「ケモミミ」から獣に寄せた「クリーチャー」「モンスター」まで表現はさまざま。マンガ、アニメ、ゲームなど定着するメディアによっても求められる表現が変わり、これらの描き分けについても解説します。人外化する生物の外観だけでなく、身体構造や動き方、さらに生態までを理解してキャラクターの性格や行動に投影するとキャラが生き生きと表現できます。描く技術だけでなく、観察の仕方や考え方にまで踏み込んだ解説は、著者の生き物に対する敬愛の念と広範な知識に裏付けされています。
第1章 漫画・アニメ・ゲームのために描く基礎知識
第2章 哺乳類の擬人化
第3章 鳥類・爬虫類の擬人化
第4章 節足動物の擬人化
第5章 魚の擬人化
TIPS&インタビュー
著者について
漫画家/イラストレーター 2006年ゲーム制作会社カプコン入社、「モンスターハンター」シリーズをはじめゲームの3Dモデリング、キャラクターデザインなどを担当。2015年フリーとなり、マンガ執筆やゲーム、アニメのキャラクターデザイン等を手がける。マンガ作品に「人馬」、「トルソの僕ら」、「MADK」(硯遼名義)他。2020年より『月刊少年マガジン』にて「鉄界の戦士」を連載。
Author(s): Ryo Sumiyoshi (墨佳 遼)
Publisher: Tuttle Publishing
Year: 2023
Frontcover
Title Page
Contents
Why I Wrote This Book
CHAPTER 1 Drawing Anthropomorphic Characters—The Basics
Differences in Presentation According to Genre
Key Points for Basic Sketching
Drawing Real Animals
Establish a Character’s Personality, Starting with the Facial Expressions
Tips for Character Deformation
Grasping the Basics of the Human Body
Helpful Tips: Useful Categorizations
Impression is the Key for Character Design
Getting Ideas for Characters
What Exactly is Anthropomorphism?
More Human or More Animal? Balancing the Elements
Adding Movement to Your Character
Helpful Tips: A Unique Character Created with Keywords and Associations
CHAPTER 2 Anthropomorphized Mammals
Designing a Cat Character—Part I (Drawing Furries)
Designing Dog Characters (Drawing Furries)
Designing a Cat Character—Part II (Drawing Human-like Creatures)
Designing Werewolf Characters (Drawing Human-like Creatures)
Designing a Fox Character (Expressing Anthropomorphism)
Designing a Centaur Character (My Process for the Manga Jinba)
Establishing the Anthropomorphic Character’s Lifestyle and Culture (My Process for the Manga Jinba)
Fictional Animals Based on Animal Characteristics (My Process for the Monster Ajai)
Thinking About the Individuality and Characteristics of Horned Animals
Sumiyoshi’s Sketch Notes (Mammals)
CHAPTER 3 Anthropomorphized Birds and Reptiles
Learning About Wing Structure and How Feathers Overlap
Creating Bird Characters (Expressing Anthropomorphic and Nearly-human Traits)
Differentiating Individual Characters
Anthropomorphizing Birds—Part I (Drawing Human-like Creatures)
Anthropomorphizing Birds—Part II (Drawing Creatures)
Anthropomorphizing a Wolf-Bird Hybrid (Drawing Creatures)
Sumiyoshi’s Sketch Notes (Birds)
Helpful Tips: The Fascinating Dinosaur Connection Between Birds and Reptiles
Learn the Structure and Emotional Expressions of Reptiles
The Relationship Between Reptile Poses and Facial Expressions
Making the Most of Reptilian Features in Character Designs
Anthropomorphizing Reptiles (Drawing Human-like Creatures)
Creating Snake Characters (Drawing Yokai)
Anthropomorphizing Dino-taurs
Think About the Size of Your Character
Sumiyoshi’s Sketch Notes (Dinosaurs and Reptiles)
CHAPTER 4 Anthropomorphized Arthropods
Think About the Balance of Attributes
Designing for Character Acceptance
Anthropomorphizing Arthropods for Commercial Work—A Look at the Manga The Iron Hero
Anthropomorphizing Arthropods (Drawing Monsters)—A Look at the Manga The Iron Hero
Creating a Different Character by Changing the Theme
Creating Arthropod Characters
Anthropomorphizing Benefi cial and Detrimental Insects
Creating Crustacean Characters (Drawing Non-human Entities)
Thinking of Anthropomorphic Characters Based on Arthropods
Anthropomorphizing Crustaceans (Drawing Monsters)
Sumiyoshi’s Sketch Notes (Insects)
Sumiyoshi’s Sketch Notes (Arthropods)
Helpful Tips: Enjoy Anthropomorphizing Intangible Feelings and Concepts
CHAPTER 5 Anthropomorphized Fish
Creating Fish Characters—Part I (Drawing Human-faced Fish)
Creating Fish Characters—Part II (Drawing Merfolk)
Sumiyoshi’s Sketch Notes (Fish)
Tips and Interview
Tips
Author Interview 137
In Closing
Copyright