Edge Networking: Internet of Edges

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The Internet of Edges is a new paradigm whose objective is to keep data and processing close to the user. This book presents three different levels of Edge networking: MEC (Multi-access Edge Computing), Fog and Far Edge (sometimes called Mist or Skin). It also reviews participatory networks, in which user equipment provides the resources for the Edge network.

Edge networks can be disconnected from the core Internet, and the interconnection of autonomous edge networks can then form the Internet of Edges.

This book analyzes the characteristics of Edge networks in detail, showing their capacity to replace the imposing Clouds of core networks due to their superior server response time, data security and energy saving.

Author(s): Khaldoun Al Agha, Pauline Loygue, Guy Pujolle
Series: Networks and Communications: Cloud Networking
Publisher: Wiley-ISTE
Year: 2022

Language: English
Pages: 262
City: London

Cover
Title Page
Copyright Page
Contents
Introduction
Chapter 1. Edge Architectures
1.1. The three levels of Edge Networking
1.2. Edge Computing architectures
1.3. Security and domain name system on Edge
1.4. The digital infrastructure of the participatory Internet
1.5. Conclusion
1.6. References
Chapter 2. MEC Networks
2.1. The MEC level of 5G architecture
2.2. 5G
2.3. 5G Edge
2.4. Conclusion
2.5. References
Chapter 3. Fog Networks
3.1. Fog architectures
3.2. Fog controllers
3.3. Fog and the Internet of Things
3.4. Wi-Fi in the Fog’s digital infrastructure
3.5. The new generation Wi-Fi
3.6. The next generation of mobile Wi-Fi
3.7. Private 5G for Fog Networking
3.8. Conclusion
3.9. References
Chapter 4. Skin Networks
4.1. The architecture of Skin networks
4.2. Virtual access points
4.3. Participatory Internet networks
4.4. Conclusion
4.5. References
Chapter 5. Ad hoc and Mesh Networks
5.1. Ad hoc networks
5.2. Routing
5.3. Mesh networks
5.4. Participatory networks
5.5. Local services
5.6. The digital infrastructure of the Internet of the Edges
5.7. Conclusion
5.8. References
Chapter 6. Applications of the Internet of Edges
6.1. Civil security and defense applications
6.2. Applications of the Internet of Things
6.3. The tactile Internet
6.4. Telecom applications
6.5. Industry 4.0
6.6. The smart city
6.7. Conclusion
6.8. References
Chapter 7. Vehicular Networks
7.1. Communication techniques for vehicular networks
7.2. Vehicular Ad hoc NETworks
7.3. Connected and intelligent vehicles
7.4. The MEC and the VEC
7.5. Intelligent transport systems (ITS)-G5
7.6. 5G V2X
7.7. The VLC
7.8. Conclusion
7.9. References
Chapter 8. Virtualization of the Internet of Edges
8.1. Network virtualization
8.2. Virtualization on the Edge
8.3. Using virtual networks on the Edge
8.3.1. Isolation
8.3.2. Extending network virtualization
8.4. Mobile Edge Computing
8.4.1. Examples of MEC applications
8.4.2. Geolocation
8.4.3. Augmented reality
8.4.4. Video analytics
8.4.5. Content optimization
8.4.6. Content cache and DNS cache
8.4.7. Performance optimization
8.4.8. Positioning of MEC servers
8.5. Conclusion
8.6. References
Chapter 9. Security
9.1. Cloud of security on the Edge
9.2. Secure element
9.2.1. Security based on secure elements
9.2.2. The TEE
9.2.3. The trusted service manager
9.2.4. The Cloud-based security solution
9.2.5. Solutions for security
9.3. Blockchain
9.3.1. Blockchain consensus
9.3.2. Blockchain in Edge Computing
9.4. Conclusion
9.5. References
Chapter 10. The Example of Green Communications
10.1. The Green PI solution
10.2. The Edge Cloud
10.3. The IoE
10.4. The IoE platform
10.5. Use cases: IoT in constrained environments
10.6. IoT in motion
10.7. Massive IoT
10.8. The advantages
10.9. References
Chapter 11. Deployment of the Participatory Internet
11.1. The deployment
11.2. The Green Cloud
11.2.1. My Network
11.2.2. Chat
11.2.3. Talk
11.2.4. Storage
11.2.5. vCard Editor
11.3. Scaling up
11.4. Energy savings
11.5. Security
11.6. Wi-Fi and LTE hybridization
11.7. Conclusion
11.8. References
Chapter 12. The Future
12.1. The short-term future
12.2. The medium-term future
12.3. The long-term future
12.4. Participatory Internet and IPV6
12.5. References
List of Authors
Index
EULA