Digital Design from the VLSI Perspective: Concepts for VLSI Beginners

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This volume covers digital design techniques, exercises and applications. The book discusses digital design and implementation in the context of VLSI and embedded system design. It covers basic digital design techniques to high speed design techniques. The contents also cover performance improvement, optimization concepts and design case studies. It includes pedagogical features such as design examples and illustrations. This book will be a useful guide for hardware engineers, logic design engineers, professionals and hobbyists looking to learn and use the digital design to develop VLSI based algorithms, architectures and products.

Author(s): Vaibbhav Taraate
Publisher: Springer
Year: 2022

Language: English
Pages: 308

Preface
Acknowledgements
Contents
About the Author
1 Introduction
1.1 Number Representation
1.2 Digital Systems: System Perspective
1.3 Processors and Their Role
1.4 The Important Terminology: System Perspective
1.5 System Design Components
1.6 Few Important Considerations
1.7 Summary
2 Basics of Design Elements
2.1 Combinational Design Elements
2.1.1 Logic Gates and Their Use in the Design
2.2 De Morgen’s Theorems
2.2.1 NAND is Equal to Bubbled OR
2.2.2 NOR is Equal to Bubbled and
2.3 Level Versus Edge Sensitive Elements
2.3.1 Latches and Their Use in the Design
2.3.2 Edge Sensitive Elements and Their Role
2.4 Summary
3 System and Architecture Design
3.1 Architecture of the Design
3.2 Micro-Architecture of the Design
3.3 System Design Architecture
3.4 Design for the Glue Logic
3.5 Application of 2-variable Karnaugh Maps
3.6 Let Us Design Two Variable Function
3.7 SOP Terms and Boolean Expression
3.8 POS Terms and Expression
3.9 Design of Glue or Combinational Using Minimum Logic Gates
3.10 Summary
4 Combinational Logic and Design Techniques
4.1 Let Us Design Few Boolean Functions
4.2 Arithmetic Resources
4.2.1 Half Adder
4.2.2 Half Subtractor
4.2.3 Full Adder
4.2.4 Full Adder Using Half Adders
4.3 Role of Data Control Elements
4.4 The Multi-Bit Adder and Subtractor
4.5 The Multi-Bit Adder with Area Optimization
4.6 3-Variable K-Map and Code Converters
4.6.1 3-bit Binary to Gray Code Converter
4.6.2 3-Bit Gray to Binary Code Converter
4.7 Summary
5 Data Control Elements and Applications
5.1 Data and Control Paths in Design
5.2 Multiplexers to Control the Data
5.3 Lowest Order Mux in the Design
5.4 The 2:1 MUX Using NAND
5.5 The 4:1 MUX
5.6 The Design of 4:1 Mux Using 2:1 Mux
5.7 Design Using Multiplexers
5.7.1 NOT Using 2:1 Mux
5.7.2 NAND Using Mux
5.7.3 NOR Using 2:1 Mux
5.7.4 Design of XOR Gate to Get the SUM Output Using Mux
5.7.5 Design of XNOR Gate to Get the Even Parity
5.8 Boolean Functions and Implementation Using Mux
5.9 Mux as Universal Logic
5.10 Summary
6 Decoders and Encoders
6.1 Demultiplexers and Use in the Design
6.2 Decoder 2 to 4 Having Active High Output
6.3 Decoder 2 to 4 Having Active Low Output
6.4 Design for the Given Specifications
6.5 Design of 3:8 Encoder Using 2:4 Decoders
6.6 Encoders and Their Applications
6.7 Practical Encoder Design
6.8 Priority Encoders
6.9 Practical Design Scenario
6.10 Summary
7 Combinational Design Scenarios
7.1 Mux-Based Designs and Optimization
7.2 Right and Left Shift Using Multiplexers
7.3 Design of 8:1 Mux Using 4:1 Mux
7.4 Design of 8:1 Mux Using 2:1 Mux
7.5 Boolean Expression from the Logic
7.6 Boolean Expression for Mux-Based Design
7.7 Stuck at Faults
7.8 Design Using Decoders
7.9 Design Using Decoder and NAND Gates
7.10 Summary
8 Synchronous Sequential Design
8.1 Sequential Design Elements
8.2 Synchronous Design
8.3 Why to Use Synchronous Design?
8.4 Asynchronous Design
8.4.1 D Flip-Flop and Use in the Design
8.5 Design of the Synchronous Counters
8.6 Design of the Synchronous Down-Counters
8.7 Design of the Synchronous Gray Counter
8.8 Few Important Guidelines
8.9 Summary
9 Logic Design Scenarios and Objectives
9.1 What is Asynchronous Design?
9.2 Synchronous Versus Asynchronous Reset
9.2.1 D Flip-Flop Having Asynchronous Reset
9.2.2 Synchronous Reset D Flip_flop
9.3 Asynchronous MOD Counters
9.3.1 Frequency Divider Network
9.3.2 Ripple Counter Design
9.4 Design Scenario
9.5 PIPO Register
9.6 Shift Register
9.6.1 Shift Operation and Clock Cycles
9.7 Bidirectional Shift Register
9.8 Important Design Guidelines
9.9 Summary
10 Sequential Design Scenarios
10.1 Design Scenario I
10.2 Four-Bit Latch
10.3 Positive Edge Sensitive Flip-Flop Using Multiplexers
10.4 Flip-Flop Negative Edge Sensitive
10.5 Timing Sequence of Design
10.6 Load and Shift Register
10.7 Design Scenario II
10.8 Design Scenario III
10.9 Design Scenario III
10.10 Design Scenario IV
10.11 Design of 4-bit Ring Counter
10.12 Design of 4-bit Johnson Counter
10.13 Duty Cycle Control
10.13.1 Counter Design with 50% Duty Cycle
10.14 Summary
11 Timing Parameters and Maximum Frequency Calculations
11.1 What is Delay in the System?
11.1.1 Cascade Logic Elements in Design
11.1.2 Parallel Logic Elements in Design
11.2 How Delays Affect the Performance of the Design?
11.3 Sequential Circuit and Timing Parameters
11.4 Timing Paths in Design
11.4.1 Input to Register Path
11.4.2 Register to Output Path
11.4.3 Register to Register Path
11.4.4 Input to Output Path
11.5 Maximum Frequency Calculations
11.5.1 Design 1: Toggle Flip-Flop
11.5.2 Design II: The 2-bit Synchronous Up-Counter
11.6 Maximum Operating Frequency
11.6.1 Maximum Operating Frequency for Synchronous Designs
11.7 Clock Skew
11.7.1 Positive Clock Skew and Maximum Operating Frequency
11.7.2 Negative Clock Skew and Maximum Operating Frequency for the Design
11.8 VLSI Specific Scenarios
11.8.1 VLSI Specific Design Scenario I
11.8.2 VLSI Specific Design Scenario II
11.9 Hold Slack
11.9.1 VLSI Specific Design Scenario III
11.10 Summary
12 FSM Designs
12.1 Introduction to FSM
12.1.1 Moore FSM
12.1.2 Mealy FSM
12.1.3 Moore Versus Mealy FSM
12.2 State Encoding Methods
12.3 Moore FSM Design
12.4 Mealy FSM Design
12.5 Applications and Design Strategies
12.6 State Diagrams
12.6.1 Moore Machine State Diagram
12.6.2 Mealy Machine State Diagram
12.7 Summary
13 Design of Sequence Detectors
13.1 Moore Machine Non-overlapping 101 Sequence Detector
13.2 Mealy Machine Non-overlapping 101 Sequence Detector
13.3 One-Hot Encoding
13.4 FSM Area and Power Optimization
13.5 Moore Sequence Detector for 101 Overlapping Sequence
13.6 Mealy Sequence Detector for 101 Overlapping Sequence
13.7 Mealy Sequence Detector for 1010 Overlapping Sequence
13.8 Various Paths in the Design
13.9 Data and Control Path Design Techniques
13.10 Summary
14 Performance Improvement for the Design
14.1 What Is Design Performance?
14.2 How to Use the Minimum Arithmetic Resources
14.3 Multibit Adders and Subtractors
14.4 Four-Bit Full Adder
14.4.1 4-Bit Full Subtractor
14.4.2 4-Bit Adder and Subtractor
14.4.3 Area Optimization of 4-Bit Adder and Subtractor
14.4.4 Optimization of Design Using Only Adders
14.4.5 Optimization by Tweaking the Logic to Have Least Area and Least Power
14.5 Optimization of the Design for Least Area and Power
14.6 Comparators and Parity Detectors with Lesser Area
14.6.1 Binary Comparator Design with Least Area
14.6.2 Parity Detector Design with Least Area
14.7 Processor Designs and Speed Improvement Techniques (Source: www.onerupeest.com)
14.8 Avoid Asynchronous Designs to Improve the Speed
14.9 Power Improvement
14.9.1 Gated Clocks and Dynamic Power Reduction
14.10 Summary
15 Optimization Techniques
15.1 Let Us Understand About the Area Optimization
15.2 Arithmetic Resource Sharing
15.3 Resource Sharing for Sequential Circuits
15.4 Logic Duplications
15.5 Design Scenario: Performance Improvement
15.6 Use of Pipelining in Design
15.6.1 Design Without Pipelining
15.6.2 Speed Improvement Using Register Balancing or Pipelining
15.7 Power Improvement of Design
15.8 Dynamic Power Reduction
15.9 Summary
16 Case Study: Speed Improvement for the Design
16.1 Case Study: Speed Improvement at Logic-Level Case Study
16.2 Speed Improvement at Architecture Level (Source: www.onerupeest.com)
16.2.1 Top-Level Pin Interface
16.2.2 Pin Description
16.2.3 Case Study: Micro-architecture Design
16.3 Summary
17 Case Study: Multiple Clock Domains and FIFO Architecture Design
17.1 Single Clock Domain Designs
17.2 Multiple Clock Domain Designs
17.3 Metastability
17.4 Control Path Synchronizer
17.5 Data Path Synchronizers
17.5.1 Why We Need FIFO?
17.5.2 FIFO Depth Calculation
17.5.3 Case Study: FIFO as a Data Path Synchronizer
17.5.4 Micro-architecture of FIFO
17.6 Design Guidelines
17.7 Summary
18 Hardware Description for Design
18.1 Verilog HDL
18.2 Use of Continuous Assignments
18.3 The always Procedural Block
18.4 The Procedural Block always@*
18.5 Use of the case Construct
18.6 Continuous Versus Procedural Assignments
18.7 Multiple Blocking Assignments Within the always Block
18.8 Design Scenario I: Blocking Assignments
18.9 Non-blocking Assignments
18.10 Design Scenario II: Example Using Non-blocking Assignments
18.11 The 4-bit Register
18.12 Asynchronous Reset
18.13 Synchronous Reset
18.14 Design Guidelines and Summary
19 FPGA Architecture and Design Flow
19.1 Basics of Programmable Logic
19.2 CPLD Versus FPGA
19.3 ASIC Versus FPGA
19.4 FPGA Architecture
19.5 FPGA Design Flow
19.5.1 Design Planning
19.5.2 RTL Design
19.5.3 Design Verification and Synthesis
19.5.4 Design Implementation
19.5.5 Device Programming and Testing
19.6 FPGA-Based Product Design
19.7 Summary
19.8 Further Reading
Bibliography
Index