Building an RPG with Unreal

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Packt Publishing, 2016. — 358 p. — ISBN-10: 1782175636, ISBN-13: 978-1782175636.
Get to grips with building the foundations of an RPG using Unreal Engine 4
About This Book:
- Utilize a mixture of C++, Blueprints, and UMG to create a role playing game (RPG) efficiently
- Create reusable code chunks and elements that can easily be integrated into other games
- A cost effective, step-by-step guide to building and customizing an entire framework for your RPG
Who This Book Is For:
If you are new to Unreal Engine and always wanted to script an RPG, you are this book's target reader. The lessons assume you understand the conventions of RPG games and have some awareness of the basics of using the Unreal editor to build level.
What You Will Learn:
- Program gameplay elements in C++ in Unreal
- Create custom game data for entities such as players and enemies
- Create a turn-based combat engine
- Design menu systems and blueprint logic
- Create an NPC and dialog system
- Integrate equipment and items
- Develop the foundations of a saving and loading system

Author(s): Santello S., Stagner A.R.

Language: English
Commentary: 1888149
Tags: Библиотека;Компьютерная литература;Unreal Engine / UDK