Autodesk Maya - An Introduction to 3D Modeling

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Written for new users of the Autodesk Maya Software and specifically designed to teach the fundamentals of 3D Modeling. This book covers step-by-step instructions on getting started with the software. Learn the basics with hands-on examples that cover all the modeling tools found within Autodesk Maya 2016. This book has been specifically designed to teach the art of 3D Modeling and is perfect for anyone looking to learn the basics of Autodesk Maya 2016 and previous versions.

Author(s): 3dExtrude Tutorials
Publisher: Independently published
Year: 2018

Language: English
Pages: 111
Tags: 3D modeling, Design, Maya, Autodesk, Sculpting, Sculpture, Modeling

Chapter 1 - Introduction to the Navigation and User Interface
Chapter 2 – Object Creation
Chapter 3 – Edit Mesh Tools in Practice
Chapter 4 – Mesh Tools in Action
Chapter 5 - Modeling Toolkit
Chapter 6 – Using Marking Menus
Chapter 7 - Creating a Desk Lamp using Curves and the Revolve Tool
Chapter 8 – Putting Tools into Practice : Making a Treasure Chest
Chapter 9 – Further Resources